Cool idea, but the game needs more polish.
The idea fits the jam theme well—100 seconds before you die—but the game feels a bit unfinished.
There’s no clear goal or story. Why am I walking in a maze? Why am I dying slowly? What is this place? These questions are not answered, and a little story or explanation could help a lot.
The gameplay is also unclear. For example, when I jump and touch a wall, the player stops going up. The movement is also very slow, which makes the game less fun to play.
The level design feels random, like it doesn’t follow a clear plan.
The art style is also mixed—some parts are pixel art, some are hand-drawn, and the sizes don’t match. The background also looks a bit strange next to the rest of the game.
But I can see you worked hard on this.
The game is not perfect, but every developer starts like this. Don’t give up—use the feedback to learn and get better. You’re on the right path!
