I'll polish this up after the game jam is done :)
macro21KGB
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The main idea is pretty solid and it's implemented well enough. The gameplay could use a bit more polish, and some visual feedback like extra animations for the flowers or some background music would really go a long way. Also, the sprite for the un-bloomed flower is a bit confusing at first, but after a try or two, I figured out what I needed to do.
The game's got some sweet graphics and animation, but honestly, I couldn't hear any sound, and there was no real feedback to make me feel the impact of my bullets or abilities. Sound effects are super important for games to really amp up the impact of player interaction. Keep at it, and you'll have a really solid game!
Great design and music! I think I found a bug: when there are no seeds available, I couldn't find a way to exit the menu and had to restart the game. However, it's still a pretty good concept and implementation. Nice job!
The menu is a little vague, I would have liked to have more information when I stand on a seed, but maybe it was a choice.