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macherjhol

11
Posts
A member registered 5 days ago · View creator page →

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Unique mechanics! Please make the how to play section before the game cause by the time I read the text I got hit by a bubble and died T^T

Simple and fun for a 36 hour game ^^ maybe make the assets prettier

Thanks for clarifying. You mean the dialogue box ui ux? At first i was worried that this game won't run on some devices so I lowered the graphics and made the dialogue box simpler. Guess I'll go hunt for pretty assets/ui or make some for it now ⁠(⁠Ӧ⁠v⁠Ӧ⁠。⁠)

Gameplay felt pretty repetitive before I reached bob boss fight that was cool. There was crumbs of the story on every other coin so I wish we had options about what memory we could remember. Why are the arrow keys diagonal tho? 

I may have gone overboard and put too many dialogues at once. I will keep this in mind and try to make the story less confusing once the jam ends. Thanks for your feedback ^-^

Hilarious! It's be nice if I can have the changing memos on the screen at all times. 

The story is really funny. I like how fast paced this game is but it took me a really long time to clear stage 1. Maybe it's a skill issue haha.

The rake mechanic is unique. I keep running out of time before I can complete the first level. That bean monster is a real jumpscare!

It took forever to load. And the WebGL version isn't running properly. Maybe share a downloadable version?

Fun! A little difficult on phone browser. I couldn't figure out what the monster was supposed to give me after the game. It restarted like normal. The mechanics are simple and easy to understand.

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The art is cute. A tutorial at the beginning would be nice. Is there a story or a reason behind why we're stopping the poor beans from reaching the tower? Are they very evil?