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Mac&cheesy

104
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A member registered Jul 13, 2022 · View creator page →

Creator of

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i like how trippy the shader is its pretty sick

this feels like one of those games that seems normal but is actually a front for a psychological horror game, like it feels slightly unnerving and maybe malicious i think its the sound design .but i like it.

penguin/10

shapes

this is absolutely peak and I especially love the music, and i think its funny that bush man himself is either unaware that he is high off of his gourd or just doesn't care

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this is extremely confusing because i don't speak french, so all i have to interpret it is the images. pretty intriguing though, i still like it because it could mean anything.

this game wasn't nearly as much fun to explore as some of your other games. however the environment is beautiful and you did a pretty solid job on your first proportional humanoid model. also you did a really good job giving the game a surreal dream atmosphere. im dissapointed there was an invisible wall stopping me from getting into the castle on the hill though.

also rip your brian tell it im not sorry

if it aint broke dont fix it ya know

wasd ,avoid the big squares and collect circles

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not the most creative but i know that navigations AI was a handful on scratch. and it was decently fun, so good job.

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dude i love your games

legitimately though i love this game, it exceeded my expectations in every way. playing the game the intended way felt like i was discovering some magical secret passage way lost to time,  just because i didnt see any of it coming and the game didnt tell me about it.

PIG

really good game. main character is a likable dunce that works as a really good parallel for the other character. 

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I didn't realize that the clown on the cover was male until I started playing the game. I'm a straight man, but i still played through the whole game as a genuine horror game about trying not to get touched. i also liked the world building, but still never gonna play this game again.

nah man thanks for making it. its been awhile since a game made me smile like this. keep doing what your doing.

fun goofy game about skeletons

thanks it means a lot!

pretty good short cute game

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really dope game i love the concept and ill definitly come back to it to beat it sometime. my one complaint is that sometimes my brain syncs up with the melody and i end up shooting out of sync with the metronome. ill tell you this your making it to the top 100 for sure.

thanks ill look into it post game jam

could you go  into a bit more detail so i can fix it? do you mean the sensitivity was to high and jarring or are you talking about the movenment system?

thanks bro

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I liked it

I really like this game and i think it might be the best ship building game ive played.

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thank you man it means a lot

i like this game BUT why is the dash button bound to right click and not shift ,control or space? this small  minor thing is why i gave up on level 2.  too be fair i am using a chromebook but still it cant be optimal even with a mouse. the only time it feels okay to use mouse buttons is when its also linked to the mouse movement like the shoot mechanic, otherwise it feels wrong. 

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man i didnt even try to make this one an incomprehensible man made horror this time i just did it on accident. i know what that blue blob is but im not going to tell you because I personally think its funny. the music though is coincidental its combat music for when the IRS spawns in. im sad no one has actually experienced this game as intended to my knowledge. but on the bright side no one will have to hear the voice acting i did for the ending (its ass), because no one can understand it enough to beat it.

good gameplay loop but could definitely use some variance because currently it can repetitive very quickly , i also noticed the enemy getting jiggy with it which i choose to belive is a feature and not a bug. also the music is pretty good. overall a good entry

its space to pick up objects and releasing space while moving forward throws the object. get it far enough away from the house and it will count

I've been playing this game for around 6 hours and really enjoy it however why does it take less than 8 in game hours to starve to death? why can i be too sleepy or too hungry to do basic maintenance but not to operate the telescope and much more complex machines? this game is great but these mechanics suck.

so i must replace you

to the point that I love and I hate you

ill check it out when i remember to

fun concept and really dope art but the character controller could use some work, cause its super slippery, and some of the puzzles are a bit annoying. but overall a slam dunk. 

a fun puzzle plat former that takes me back to the times of playing fire boy and water girl on YMCA computers. good work.

really awesome, kinda feels like og quake and doom with the way that weapons work and the graphics. decently hard but in a good way.

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Thank you for playing! and thank you for hosting this game jam i haven't had an opportunity to work on a game like this for awhile and this jam was perfect.

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I really enjoyed this game on my first playthrough I think I went through the intended thought process and gradually realized there was something suspicious going on however at the end of the game I thought, wow I just did a genocide run, lets do a pacifist run. this is because the entire game you have the option to flee from minor enemies and the first boss says it "can smell the blood of its brothers on you" implying that it would know whether or not you killed anyone.  I did really like this game and its characters however I think the ending would hit a lot harder if the player actually had a say in how it went down, that way its not bushi who caused a genocide its ME the player who did. Also the music is really good particularly the fight music from the first floor.