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Mabeeck2010

18
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1
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A member registered Jun 12, 2022

Recent community posts

You can turn those on by clicking the pencil on the top right of the New menu and scrolling down to the very bottom. There you can see the "Enable Viruses Option". Though it's apparently unstable, so you might not want that.

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Thank you, that will be really helpful!

Maybe the ROM could be linked to a file and have inputs to select which line is currently being outputted or something like that, but you probably know what the easiest or most efficient way is. I just hope this isn't too difficult to implement. Again, thank you for caring about your community, have a nice day! :D

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I think it is (at least temporarily) removed.

I mean he has rebuilt this thing from scratch, so I think that probably wasn't his priority at the time.

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Hello, I have recently been trying to make a Turing complete 4-BIT computer, and run into some inconveniences, that's why I am here recommending some features, to  lessen them.

Zooming: This would be very helpful when making large projects such as a cpu, without this feature there is simply not enough space on the screen for chips, wires, inputs (switches) and outputs (lamps). 

A option, wich allows a chip to maintain their state when saved, which is useful with registers or (if that's to difficult which I think it'll be) a built in chip with no input and a permanent output: To allow things like counters to be eazier (I hope I spelled that right) to create, or make things like ROM.

So... I've heard Digital Logic Sim (1) is soon getting a massive update...

Try to dismantel this touch nuke, without detonating it. Have fun, I could not do it.

MP1;.s;.s;:(!!!!!!A8f:2g:3f:2a-:.fc43:74e-:.fc08c1k:11e82e-:.fc0f4dl:1d4f2e-:.fh02eb-:1bc02h-:.fh0kl-G:1-lk2h-:.fh0kl-G:1-lk2h-:.fh02eb-:1bc02j-:.fc0d4fl:1f4d2e-:.fc08c3m:13e82e-:.fc41:74e-:.f8d:2i:3d:28-:(!!!!,=;;

I wanted to say I use these:

MP1;k;k;:87-:23-:eb-:27-:ef-:2b-:c3-j-:2f-3-:cr-3-n-:ev-3-r-:c37x-3-t73-:a3-vn-7r-3-:43:57dl1l1ld73:4-:43:17t210p73:1-:53-3:27v2d0t73:2-3-1:295:235353535:291:1-:33-:13hn17f3-:13-:41315-1d-:2b1-5131-:41-:2d-:2b-:21-:61:2-b-:29-1:2-:71:1-9-:27-1:1-:81:1-7-:25-1:1-:b5-:23-:e3-:21-:6;;

but the file is corrupted...

So I use these: MP1;k;k;:,p1-1-:g210-:g230-:g3-3-:,n;;

Thats illegal.

Thats a new idea! :)

I don't think that works. I mean your basicly assisting the nuke by nuking the nuke. You know doing, its work.

Great idea, this is the selution I found: MP1;O;O;:!!!ij-:Mj-:Mj-:Mj-:Mj-:E4f:34-:1j-:g0:9g:c-c81:18e-:1jg:3-:c0:9g:c-c2:110e-:6j-:zc230:1e-:1ji:3-:Ac83:18e-:1j-:E4d:34-:1j-:Mj-:Mj-:Mj-:Mj-:!!!Q;;

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I dare you to defuse this tuch nuke: MP1;O;O;:!!!'I4f:34-:Hc81:18e-:Hc2:110e-:Hc230:1e-:Hc83:18e-:H4d:34-:!!!'D;; (It's possible I did it myself) by defuse I mean make it not fill in most of the space availeble. If I did misswrite some words just act like I didn't ;)

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What rules did you build it after? Normal vaults are only allowed to have enemy cells, moveble cells, slider cells and rotator cells. If this is a challenge vault, then there only is one restriction, you need to have solved it yourself. So did you solve it before? Well nomatter what, these days everything is a challenge vault.

Solved: MP1;.3;.3;:!!!!!!!!!^8:j-:S8g:h8-:S8g:h8-:S8g:h8-:S8g:h8-:S8g:h8-:S8g:74o4g:68-:S8g:5og:4og:48-:Acf0-:eg:j-:Acg:1-:e8g:4og:2sg:2og:38-:Acg:1-:e8g:4og:2sg:2og:38-:Acd0-:eg:j-:S8g:5og:4og:48-:S8g:74o4g:68-:S8g:h8-:S8g:h8-:S8g:h8-:S8g:h8-:S8:j-:!!!!!,9;;

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This seems like it shohldn't happen, but only on first glance: MP1;b;b;:U8c-:a0-:9o-:8s-:a0-:5w-:2c4-:5;Look what happenes in the third tick;

I have a problem with the clock and Key chips. If I hook the clock up to lamps, they will blink on and off every time the clocksignal enables nomatter if the signal of the clock is still on or not.T The only way to solve this issue that I found is to set the signal speed to slow.

Thanks!

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I dont know how to rotate chips in version 1.2, can anyone help me?