Hi! Yes, you can check the game here : https://ma8ui.itch.io/text-fortress-legends
Thanks!
Hi! Yes, you can check the game here : https://ma8ui.itch.io/text-fortress-legends
Thanks!
Thank you, you too! I am finalising the random tables. It took quite a while because I completed them while I played, and this project is a bit of an on-and-off thing for me :)
I should be able to push the plain text version in a week or two. The "nice layout" will take longer as I don't have much time to spend on it these days.
Also I would like some feedback on the plain text rules in order to avoid rewriting the book too many times, so beta testers are welcome!
Hi! Expertise is like a rating for how useful an NPC is. They start at Expertise 1 unless stated otherwise.
When you decide that your character gets a hired gun, you roll for their class (with a d8), or choose the most fitting class. If you roll an 8 they start at Expertise 2, and so on.
They don't have any stats except Expertise which is the value of the bonus they give you. They don't have HP either, but instead die when taking 3+ damage on a single hit.
For example, let's say you have a hacker buddy with Expertise 1. Three times a day, they can provide you +1 on a Knowledge test, and use a random app once a day.
If they live long enough (which they shouldn't), you can have them GET::BETTER() and increase their Expertise by 1 if you want to.
Hi, thanks for your kind words!
The way I play it is I increase the Alert level by the current number of successes I have. This way, failing at the start of a net::run is not as bad as messing up while you're knees deep into a system.
If you want your gear and neurons fried faster, you can use the number of successes needed instead!
Have fun playing!
Hello, thanks for playing!
Depending on how often I want crits to happen, I use on of these two rulings:
First ruling makes critical rolls particularly rare, and particularly important, whereas second ruling makes them more likely to happen. Of course, even with the second ruling I tend to give double 1s / 20s special treatment ;)