AshlarCrank
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A member registered Apr 21, 2017 · View creator page →
Creator of
Classic roguelike game of the 80's, with updated graphics and modified to work with mouse or touch input.
Role Playing
Recent community posts
The game is too fast and the screen is too small to actually see what is happening. Even the mines often come as a surprise.
The latest iteration, (in Survival mode) I experimented with giving everyone a missile every 20 seconds. This gives AI a chance.
I've also improved the AI a bit to let it follow a better racing line and to prioritize speed pads, dodge mines.
Thanks for the positive comments!
Re: Crank: This is under development and will be included in the alpha build.
Re: power-ups - I'm trying this out: speed pads and power-ups will be 80% off center. This way you'll have to weave all over the track and have a higher chance of hitting the barriers - which slows the ship down.











