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Moonwatch

6
Posts
13
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A member registered Jun 28, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! You can interact with the bananas by pressing F on them, which I did forget to tell people. I agree that I think the games biggest issue is that I do not direct people on how to use the controls very well, which I tried to band aid in the beginning. If I were to make this into a more polished experience I think I would make it into a sort of survival horror type game, since I think it would be fun to try and do things like frantically charge your gun or open levers when monsters are chasing you, and of course using the mouse system to interact with the monsters, like poking their eyes or syringing a boil, something like that.

Thanks! I actually worked solo on this. and I am actually not that much of an animator, I used this free tweening library called Dotween. Super useful to add quick and nice feedback to things. I do think I could have been more clear with how you were suppose to deal with the enemies, since how it works is that you have to stun them with the ball, then enter mouse mode and flick the core in the directions of the arrows to have the core show up on their chest.

Thanks for the feedback! I agree with making the reset simply go back to the stage your on rather than resetting the entire game. And for hitbox detection I will try making the spherecast larger.

Thanks! try telling me how the difficulty is. I wanted to make it so that the player was scrambling to keep everyone happy, but I am a bit worried I pushed it too far.

Very interesting. Good job!

I liked this. It was an interesting experience.