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lz1008

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A member registered Feb 06, 2016 · View creator page →

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Cute art. Is the monster supposed to be able to eat the house, too...?

The visual really stands out! It seems that spamming the correct button with the QTE prompt present gives a lot of scores. I once was able to impress 14 out of 10 spectators in the end.

The last level is brutal. Sadly I found out that the game does not save progress only after I came back trying to clear the last level. Well, at least I got the first three trophies. Pretty fun!

Thanks for your constructive feedback! Glad that the idea of the game is not lost.

I checked and realized I've always remembered the code wrong. Okay, that's embarassing. I did intend it to be the famous code.

About the mouse control, now I see the default mouse sensitivity is likely too high for others, since I use a pretty low mouse dpi. Considering how people generally have a higher mouse dpi, especially those who work with 4k minitors, I can only imagine how hard it will be to pin point an object. Very good point.

It occurs to me that, even with only one single play tester other than myself, these problems would probably never made their way into release. That's a lesson learnt. Anyway, I'll get these patched as soon as I have time!

That's okay! Was it the puzzle design or the controls that's preventing progress?

Godot is great :)