Hey MetallicOnyx, I played you game (because I love these vanilla asset games), and I have some feedback! (I posted on Discord too, but I'm reposting here in case you miss it)
It's a pretty short game, but that's fine, it's how someone's first game should be. I see you used various types of events (fade in, fade out, conditional checks to see if David had eaten or turned the power on, show message, teleport and probably switches or variables, play BGS), which is pretty good.
I was expecting the scene where the power goes out to show the house actually become dark though. You can do that with the Tint Screen event command, which you could add to the end of the kitchen scene and then again after the light is turned on.
The battle was fine, I was expecting it to be harder so I started it by defending to gauge the Intruder's attack, but turned out he couldn't damage David.
I don't know if that was intentional (because of the ending I got after, it would make sense), but if it wasn't, you just need to increase the enemy's ATK to be at least equal or a bit higher than David's DEF. It ws a slightly tanky enemy I felt like.
I was surprised the game had multiple endings (I'm assuming only the two I got), I wasn't expecting that! I also enjoyed the interactions with the objects in the house, it was a very nice touch.
Good job there bud. It's a tiny game, but you did a good job. I can't wait to see what you'll make next!
