Fascinating quest, I'm curious about the nature of the beach rats. Are they part of a lost ship rat crew fallen into the evil machinations of the crabby crabs and their crown of control? Maybe they are controlled because ship rats would be good at finding and digging up treasure. Those crabs definitely have a sophisticated operation down there in the crabby lair, or it could have originally been the rat's treasure stash now taken over as the crabby crab king lair! This could easily be turned into a campaign or have further scenario modules. I would love to see some magical item info and an item card for this crown of control. I know my players will be dying to use it on my virtual tabletop for better or worse. Probably worse knowing them! Where did the crabs get such a crown and how much do they want it back? I can also imagine the rats, even though they were beat up, would be grateful to be freed of the crazy crafty crabby crab's cornering con and crown control! By the way I love that snail with his slow ram. Maybe unlike all the other enemies, he never sleeps so he constantly follows the party and will eventually catch up to them and then RAM! That would be terrifying if encountered in a dungeon, a continuous threat when you least expect it or at the worst possible moment he's there!
Fine work on the creature stat blocks and the minimal yet dense layout Mausritter is known for. The artwork is great and the the maps are very helpful. Five Stars! I can't wait to see what else comes from the imaginative mind of Noah in the next zine!