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Luuuunnnnaaaa

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A member registered Jun 05, 2025 · View creator page →

Recent community posts

Extremely impressive work here, with quite possibly the cutest sharks I've ever seen.  There being multiplayer is one of the most impressive things I've seen in a game jam whilst retaining this level of quality.  Devs should be proud of themselves, and give themselves a cookie.

The combination of the platforming levels as you progress is a cute little touch that shows the effort and planning that went into the project, even under such short timeframes. I like it, just please reduce/remove the motion blur in a platformer, it can make folks feel quite naesous. 

If this is what folks need to get their documentation finished, then let it multiple for all states, and even more countries. Cute little idea, thank you for the time spent making it.

A personal treat this pride month.

A simple, if novel concept, thats lovingly carried by its style and vision that oozes through at every turn. An entire self-contained experience, that'd go far as an expanded product with more levels, a level editor, and more available ties. My only comments, is that the flag's spawn is not indicated before completion, so its possible to lock yourself out of a stage completion, and thus force a restart and repeat, which can be midly annoying.

I'm stumbling across thing long after-the-fact, but this is magnificent, and even more so for its time limitations. So lovingly replicating 2013 Risk of Rain, and flooding me with memories of using Hamachi to play Mercenary with friends. Thank you for re-igniting cherished childhood memories.