Thank you so much for playing!! SpeedRunners was definitely some inspiration for level and game design for me :)
Good luck to you in the jam! :)
Luqey
Creator of
Recent community posts
Thank you so much for the feedback!! I can definitely understand the frustration of killing your run, and then the slow start getting back to how fast you were previously.
I also agree that the augments are pretty unintuitive until you understand how it works. Great suggestion to add something to visualize on the description!!
Thank you again for playing and taking the time to write a review!
Thank you for playing and leaving a review!! I will say, should probably have in our game description that there is a pause menu by pressing escape to exit, restart a run at any time during gameplay, or change audio levels. Also indicators on the UI is definitely something we wanted to add along with some nice sound effects to enhance the immersion of when they activate!
We really appreciate the suggestions overall and will take it into account if/when working on a post jam build!!
Good luck with your submission in the jam as well! ❤️
Thank you so much for playing!! We didn't have time to implement a tutorial or explanation so that's super understandable! To sort of explain it is, the loop at the top of the screen fills up based on the speed of the previous run, each augment is activated once it's reached on the loop!
Good luck with the jam!




