Graphics are very good, the concept for the cage monster too, gave me a scare. But the chase was not pregrammed properly because I took the right path and wandered for about 4 minutes with nothing till I got to the start again and was found by the monster at the left path. I love chase and hide games, there's futere, but I don't think it really matches slow burn or chair theme... But nice game, I want to see more of cage dummy!
Lunimirian
Creator of
Recent community posts
Reminded me of old school pack rat, spent hours on these linear up plataform games, the graphics are really good, the scenes e except for some clunky jumps in the chair that compromised my scape from the ghost, it's fun! The scenary and music though can be polished, I think you had the same issue as us with the sound when exporting to web html right?
I really like the genre of your game, but I'm bad at it, still really fun! The voice acting is really fresh, most people don't give attention to it, but it could have some more brown noise in the gameplay, ship sounds and everything. I was a little confused at the start about when the "round" starts, maybe add some effects besides the gem change or texts. Aside that, I really would play this game on regular basis, it has potential. The theme with the candle, I get it, just the "slow" burn that I didn't quite catch that. Anyway, really good, congrats!
Hi fellow devs and players. Me and Ouroboros submited Moondrop and would be forever grateful if anyone can rate it. I mostly played every game in this jam hahah and will start rating too.
We made this game with care in this tight schedule, hope you guys have fun with this slowburn romance (just a little peek). Sorry if you encounter any bugs, but please give us your feedback
