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Lunimirian

13
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A member registered Jul 18, 2025 · View creator page →

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Recent community posts

Graphics are very good, the concept for the cage monster too, gave me a scare. But the chase was not pregrammed properly because I took the right path and wandered for about 4 minutes with nothing till I got to the start again and was found by the monster at the left path. I love chase and hide games, there's futere, but I don't think it really matches slow burn or chair theme... But nice game, I want to see more of cage dummy!

Okay, you really nailed it and your planning is so good that you were able to make good mechanics, good level design, be thoughtful of the theme and with lots of interesting turns through the gameplay. One of my favorites games this jam!

Thank you and sure! I played and will rate it. Truly was one of my favorites this jam

Oh gosh, this reminds me how bad I was with the Worms rope hahahah. I Enjoyed playing, it sticks to the theme, simples and fun, I like that you were abe to make more biomes and the music is good. Really nice game for a seven day jam!

Sure! Thank you for playing! I'm playing now yours!

Reminded me of old school pack rat, spent hours on these linear up plataform games, the graphics are really good, the scenes e except for some clunky jumps in the chair that compromised my scape from the ghost, it's fun! The scenary and music  though can be polished, I think you had the same issue as us with the sound when exporting to web html right?

Thank you for playing! Yours were one of the first  I played, will rate now. I really like the simple plataform, it reminds me Pack rat heheh

I really like the genre of your game, but I'm bad at it, still really fun! The voice acting is really fresh, most people don't give attention to it, but it could have some more brown noise in the gameplay, ship sounds and everything. I was a little confused at the start about when the "round" starts, maybe add some effects besides the gem change or texts. Aside that, I  really would play this game on regular basis, it has potential. The theme with the candle, I get it, just the "slow" burn that I didn't quite catch that. Anyway, really good, congrats!

Thank you! I will rate it with ouroboros, I really like the genre of your game, but I'm bad at it, still really fun!

This one really made my day, I liked playing it and it's so well done for a 7 day jam, simple and fun, played till the end. I think somehow goes well with the theme, slow burn can mean so much more and I think you captured it

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Hi fellow devs and players. Me and Ouroboros submited Moondrop and would be forever grateful if anyone can rate it. I mostly played every game in this jam hahah and will start rating too.

We made this game with care in this tight schedule,  hope you guys have fun with this slowburn romance (just a little peek). Sorry if you encounter any bugs, but please give us your feedback

https://itch.io/jam/gwueble-jam-2026/rate/4832822

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Hi! I would be grateful if you could play our game, it's our first one in godot. Please, give your feedback for us to get better. Hope you have fun!

https://itch.io/jam/gwueble-jam-2026/rate/4832822

It's so fun to play! It's not punitive and yet I can see consequences in my decisions. I loved it