Thanks! My buddy, the one in-charge of the story, has already gotten everything planned out. It was just simply my own time constraints that left the game in its current state. Post-jam I'll be putting all the assets everyone made to fully finish out the game. Though can't say how long that'll take since I do have my main project I'm working on plus IRL, but I'll definitely be setting some time aside daily to finish it up.
Lunel
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Yes, that he is. Also, we were planning for the town outside and the later story to feel more autumn-y, but I (the godot dev) had quite a hard time setting time aside for just working on this thanks to work changing my schedule on me out of nowhere.
I already have a majority of the content available via assets, so post-jam I'll be putting everything together to fully finish the game. Though how long that takes depends on how much free time I finally get.
Hello, sorry it took a while to reply. Been offline for quite a bit. Yes the game is currently in an unfinished and fairly unpolished state. I plan on getting back into the swing of things and update it soon enough, as for the bug you encountered I'll see what I can do to fix it! Thank you for the feedback!





