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Lunel

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A member registered Aug 17, 2020 · View creator page →

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Thanks! My buddy, the one in-charge of the story, has already gotten everything planned out. It was just simply my own time constraints that left the game in its current state. Post-jam I'll be putting all the assets everyone made to fully finish out the game. Though can't say how long that'll take since I do have my main project I'm working on plus IRL, but I'll definitely be setting some time aside daily to finish it up.

Thanks! It was my buddy's aim, the on in-charge of the story, we both took a good deal of time to try and learn the original material and then go goofy based on those

Yes, that he is. Also, we were planning for the town outside and the later story to feel more autumn-y, but I (the godot dev) had quite a hard time setting time aside for just working on this thanks to work changing my schedule on me out of nowhere.

I already have a majority of the content available via assets, so post-jam I'll be putting everything together to fully finish the game. Though how long that takes depends on how much free time I finally get.

No goof, things broke at the very last moment before upload T~T

So I basically just put him down to show him off and to at least give a feel for the game. Plan on fixing everything after the jam so that I don't feel as frustrated lol.

Unfortunately, there wasn't enough time to add in the tutorial dialogue that was planned to be implemented. This game will be finished though, I'll see to it that it does. Thanks for trying it out!

(1 edit)

Hello, sorry it took a while to reply. Been offline for quite a bit. Yes the game is currently in an unfinished and fairly unpolished state. I plan on getting back into the swing of things and update it soon enough, as for the bug you encountered I'll see what I can do to fix it! Thank you for the feedback!