Thank you so much!
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It fluctuates depending on the route, but all in all I'd say around 15%. One of the routes has around 5%, another around 60%, another has around 25%... The romance level changes strongly depending on the character's personality. Thank you so much for the support!
Thank you for playing! I'm glad you appreciated the main character. She's kind of like the sassy side character, except... it happens to be her POV. Hope you enjoy the future release! — Luna Chai
Hi! Thanks so much for your kind words! I'm very glad you appreciated the aesthetics of the game. (Also, I definitely used to spam all that s-seventh g-g-grade s-stuttering... ahh, memories.)
Regarding the issues you reported, the save/load page refreshing every time was a bug that was fixed in later releases, so hopefully it shouldn't be a problem in the future! I'll also take a look at the cutoff buttons and the smallness of the arrows.
— Luna Chai
Hey! Thanks for the feedback! I understand that my writing style didn't appeal to you. It's heavily inspired by spoken word and poetic prose, prioritizing the sense of rhythm, rhyme, and color. While this can come across as condescending or repetitive—since it's not as straightforward as direct prose—it's an artsy sort of style that calls back to indie films and Japanese cinematography, which the atmosphere of the visual novel is built on (hence the use of cinematic cuts, dictionary definitions, and other subtextual imagery). The writing can definitely be polarizing, but keeping its style is something that I feel strongly about, since it's the foundation of the game's vision. I understand if it wasn't your cup of tea, and I certainly don't expect it to be everyone's!
As for Alison's fixation on normality, there's actually a specific reason that ties into the themes of the visual novel—though it won't surface until much later.
Regarding subtext, while the visuals are meant to be artistic and subtextual, the actual dialogue is meant to be clear and easy to understand. There's copious amounts of foreshadowing and lampshading, but in the end, Alison is a straightforward protagonist who doesn't engage in subtext. Even when the Zodiacs ask her questions with hidden meanings, she tends to miss it and answers it literally. This does carry the risk of overexplaining, so we made the choice made after thinking of our target market. A lot of subtext is lost in the lack of body language / vocal tone in a visual novel, so as a result, the dialogue needs to be more literal.
Thanks again for your honest thoughts and for playing the demo!
— Luna Chai
Since the team is comprised of mortal humans, we need money to pay for our grocery bills, student loans, mortgage, healthcare, and other living expenses we need to not starve to death in cardboard boxes. Thanks for your understanding! — Luna Chai
Wow, thank you for the feedback! Yep, the next story will be Leaf's, and we're aiming to release it in the last week of January. That being said, as mentioned, my parents' move to Chicago might influence the timeline, but we'll do our best to get his story out on time! I'm not planning on making a guide since walkthroughs are usually fan-created, but if there's a lack of clarity on the gameplay or achievements that feel unattainable, I'll definitely consider it. — Luna Chai
Would love to! Our currently priority is finishing development of the game and releasing on Steam. Console and mobile ports are something we would love to investigate in the future, but is not currently on the roadmap. — Luna Chai
Hi, we haven't previously had error reports with Windows 10 users. Does this happen throughout the game, or when you try to boot up the game? Is it unpredictable or are there times were it consistently crashes? — Luna Chai
Glad you enjoyed it! We took a lot of precautions in making the game space efficient and lightweight without sacrificing quality, by running several techniques to optimize space. It's great to hear that the effort is paying off! Thanks for also writing down your predictions, and it's always nice to read those :) — Luna Chai