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Luna Chai

48
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1
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A member registered Aug 19, 2018 · View creator page →

Creator of

Recent community posts

Thank you so much!

Thank you so much for your support!

A million dollars???

I'm just kidding, thank you for playing and enjoying the game :)

Thank you so much! Wow! ><

Thank you so much! Yes, the game is planned to release first on Steam :]

It fluctuates depending on the route, but all in all I'd say around 15%. One of the routes has around 5%, another around 60%, another has around 25%... The romance level changes strongly depending on the character's personality. Thank you so much for the support!

Thank you so much! Lots of love is being poured into this game, and I hope you enjoy it when it's out!

HA thanks! That's very high praise indeed! I also love all those same things, so it's great to find a kindred spirit :D

Thank you so much! I'm really glad you enjoyed it!

Thank you for playing! I'm glad you appreciated the main character. She's kind of like the sassy side character, except... it happens to be her POV. Hope you enjoy the future release! — Luna Chai

Thank you for playing, and I'm so glad you enjoyed it! :D — Luna Chai

Hey, thank you so much for playing and for your kind words! Hope that it won't disappoint! — Luna Chai

Thank you so much! I'm glad to hear that you enjoyed it! And thanks for mentioning the fire scene; I'll have a look at that :] — Luna Chai

Hi! Thanks so much for your kind words! I'm very glad you appreciated the aesthetics of the game. (Also, I definitely used to spam all that s-seventh g-g-grade s-stuttering... ahh, memories.)

Regarding the issues you reported, the save/load page refreshing every time was a bug that was fixed in later releases, so hopefully it shouldn't be a problem in the future! I'll also take a look at the cutoff buttons and the smallness of the arrows.

— Luna Chai

Hey! Thanks for the feedback! I understand that my writing style didn't appeal to you. It's heavily inspired by spoken word and poetic prose, prioritizing the sense of rhythm, rhyme, and color. While this can come across as condescending or repetitive—since it's not as straightforward as direct prose—it's an artsy sort of style that calls back to indie films and Japanese cinematography, which the atmosphere of the visual novel is built on (hence the use of cinematic cuts, dictionary definitions, and other subtextual imagery). The writing can definitely be polarizing, but keeping its style is something that I feel strongly about, since it's the foundation of the game's vision. I understand if it wasn't your cup of tea, and I certainly don't expect it to be everyone's!

As for Alison's fixation on normality, there's actually a specific reason that ties into the themes of the visual novel—though it won't surface until much later. 

Regarding subtext, while the visuals are meant to be artistic and subtextual, the actual dialogue is meant to be clear and easy to understand. There's copious amounts of foreshadowing and lampshading, but in the end, Alison is a straightforward protagonist who doesn't engage in subtext. Even when the Zodiacs ask her questions with hidden meanings, she tends to miss it and answers it literally. This does carry the risk of overexplaining, so we made the choice made after thinking of our target market. A lot of subtext is lost in the lack of body language / vocal tone in a visual novel, so as a result, the dialogue needs to be more literal. 

Thanks again for your honest thoughts and for playing the demo!

— Luna Chai

Thank you! I'm happy that you enjoyed your playthrough, and hope that you also enjoy the future releases! — Luna Chai

Very glad to hear this! We're currently aiming to release the full version is Q2 2020, but the detailed development roadmap can be found on the website zodiacaxis.com. — Luna Chai

Thank you! Very glad that you enjoyed your experience. — Luna Chai

Since the team is comprised of mortal humans, we need money to pay for our grocery bills, student loans, mortgage, healthcare, and other living expenses we need to not starve to death in cardboard boxes. Thanks for your understanding! — Luna Chai

Thanks for the support! — Luna Chai

Wow, thank you for the feedback! Yep, the next story will be Leaf's, and we're aiming to release it in the last week of January. That being said, as mentioned, my parents' move to Chicago might influence the timeline, but we'll do our best to get his story out on time! I'm not planning on making a guide since walkthroughs are usually fan-created, but if there's a lack of clarity on the gameplay or achievements that feel unattainable, I'll definitely consider it. — Luna Chai

Thank you! Glad you enjoyed your experience. — Luna Chai

Thank you so much! Glad you enjoyed, and your English is fantastic! — Luna Chai

Thank you! Very honored to hear your enthusiasm and feedback. — Luna Chai

Thank you for your support, and I'm glad you enjoyed it! — Luna Chai

Would love to! Our currently priority is finishing development of the game and releasing on Steam. Console and mobile ports are something we would love to investigate in the future, but is not currently on the roadmap. — Luna Chai

Hi, we haven't previously had error reports with Windows 10 users. Does this happen throughout the game, or when you try to boot up the game? Is it unpredictable or are there times were it consistently crashes? — Luna Chai

Hey, thanks for playing! Glad you enjoyed it, and found Alison relatable! — Luna Chai

Glad you enjoyed it! We took a lot of precautions in making the game space efficient and lightweight without sacrificing quality, by running several techniques to optimize space. It's great to hear that the effort is paying off! Thanks for also writing down your predictions, and it's always nice to read those :)  — Luna Chai

Fun! Thanks for playing! — Luna Chai

Thank you for playing the demo! Very glad that you enjoyed all the different aspects! — Luna Chai

Oh, how fun! Glad that you can relate to the protag! — Luna Chai

Thank you very much for the understanding and support! — Luna Chai

So glad you enjoyed it! Zodiac Axis is a commercial release; price will be $30. Thank you! — Luna Chai

Thank you so much! :D — Luna Chai

Thank you so much for playing the game and the support! :D — Luna Chai