Seems that I can’t learn Marina’s song on my ocarina. Anybody found a way around this bug?
Gwyndolyn Marchant
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A member registered Apr 05, 2016 · View creator page →
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A short hypertext story about waiting for a lover to return.
Interactive Fiction
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A weird noir clicking horror-comedy w/ visual novel influences.
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We ended up switching to Unity as I couldn't figure out any easy way to hold arrays of data in Clickteam Fusion. But in Unity I'm able to load tables from .CSV files. So now I can tweak values a lot more easily, to make sure everything has a good progression.
This is a basic example of how the game is laid out. There are several "Stages" that the game goes through, changing the background and objective as the case progresses. By the end it should get pretty Weird. My next step is implementing the dialog cutscenes, which will be triggered by various progressions. (Whether that be buying some clues, getting a certain number of leads, etc.)
Pyranda will probably come by to post some more art progress.
1-Bit Clicker jam community » Devlogs · Replied to Isaac Schanno Johnson in Unbeknownst - Weird Noir Clicker Adventure
1-Bit Clicker jam community » Devlogs · Created a new topic Unbeknownst - Weird Noir Clicker Adventure