Thanks for the nice feedback; I'm glad you enjoyed the game. I actually announced the full version yesterday, and it will definitely feature more puzzles. I'll also try to adjust the settings so that the screen doesn't fade out quite so often during the hunting sequences. If you're interested in the full version, I would really appreciate it if you subscribed to my GameJolt page and my YouTube-channel, where I post regular updates on the projects I'm currently working on: https://gamejolt.com/@LukeZockt2010
LukeZockt2010
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Thanks for the nice feedback. I think I know what your issue with the ghosts is; your best bet is probably to stick toward the center of the first map when moving around them, and—on the second map with the narrow corridor—to walk along the upper row of tiles rather than the lower one, since you occasionally get teleported to the upper row from there, which can be a bit confusing. Another tip: at the end of the second corridor—the one with the cells at the top—where the hallway dead-ends, there is a door you need to go through to escape the ghosts. I’m not sure if you spotted it. I’ll likely be uploading a playthrough to my YouTube channel sometime soon—perhaps even this weekend. Here is the link to my channel: https://www.youtube.com/@lukezockt3730
Thank you very much for the feedback. Unfortunately, I didn't have much time for the second half of the game, as I've been very busy with school lately, among other things. I will try to address these points of criticism in the full version—for which I now, of course, have more time. For updates on this and my other games, feel free to follow my YouTube channel: https://www.youtube.com/@lukezockt3730
