Hi notnamesam!
Wow, thank you so much in advance for taking the time to really try out our demo and give us your feedback.
We’re going to look for solutions to the crashes you mentioned. Did you test it in the browser or via the executable? We know it runs very poorly in the browser; it was never our intention to release it for the web…
The first step will be to implement a system that outputs error logs to make debugging easier!
Losing the atoms is intentional, but we hadn’t realized how annoying it is, and neither about this error regarding the injection price, good catch.
We’ve already tweaked the antimatter mechanics to make them less of a hassle, but your idea is much better!
Regarding progression: That is what we are looking for most in this demo, help understanding how to get the progression right. We’ll get to work on it, making it faster, more fun, and more rewarding.
Thank you very much for your feedback.
Have a nice day.
