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LuckyGamez

54
Posts
A member registered Jul 29, 2024 · View creator page →

Creator of

Recent community posts

Yes, you're correct. I've reached the number of votes I wanted. And no worries!

Yes, you're correct. I've reached the number of votes I wanted. And no worries!

Thanks!

Nice game! The sounds were a bit too chaotic for me and loud. But the rest is really nice! I'd really appreciate it if you could check out my game as well! I'm only one of the twenty mark. Thanks, and keep doing this great work!

Very nice graphics! I love the art style and the animations! Keep doing this great work! If you have time, I'd really appreciate if you could check out my game as well. I'm one of the 20 mark. Thanks!

Thank you so much, man! I really appreciate your comment, it means a lot to me. And I will try to learn as much as possible in the next coming years. Again, thank you so much!

Wow, very nice movement system for a jam! And the art is phenomenal too! Great job!

Good job! It would've matched the theme better if there was a way to exit the basement to cash out your collected stuff. And if you die you'd lose all your collected stuff in the basement. Anyway good game! And I'd really appreciate if you could check out mine as well, because I need two more votes. Thanks!

Nice job! If you have time, I'd really appreciate if you could check out my game real quick. I need my last two votes. Thanks and great job!

Bro, you made this in a week? Even the art? That's insane tbh. Great job! I'm two votes away from 20, so if you have time to leave a vote for my submission, I'd really appreciate that! Keep up the great work!

Thanks!

No worries! You did a great job!

Oops, sorry, I didn't mean to delete your comment ):

Wow, thank you so much! You're the first to say that! Which sprites were in your opinion missing? I'd love to hear. Thank you so much again, I really appreciate your comment!

Very nice art and upgrade system! The game even had a nice personal splash screen, I love it! I'd really appreciate it if you could check out my game as well! Keep up the great work!

Very nice game for a first game! It is pretty short, but that's okay. Keep going and you'll keep earning more and more knowledge! It was a bit confusing that a part of the level was green and the rest gray. But either way, well done! And if you have a little time, I'd really appreciate if you could check out my game as well. It was also my first game jam game (not first game, though).

Very nice for a first game jam game! I really liked the risk for reward system in this game. Though it was a bit confusing to me that the player character had a gun which he couldn't shoot. But overal, very impressive first game jam game! Keep doing great!

Nice game! I really liked the physics in this game! Well done!

Nice game! I really loved the double wall jump mechanic. The visuals were also very nicely made! Good job! If you have time, I'd really appreciate if you could check out my game as well!

Nice game! The UI was a bit buggy (atleast in the web version), but I really liked the smooth animations! Nice job!

Thanks! I really appreciate that!

Thank you so much!

Thanks a lot for your comment! And yes, the combat wasn't fully what I wanted it to be, but that's a part of the jam: not being able to finish stuff you want. Anyway, thanks again!

Thank you so much! This was not my first game though. It was my first 2D game. Before I had made a few 3D games. And yes, the movement and attack responsiveness have been mentioned multiple times. And if I ever get back to this game, I will definitely fix this! Thank you for the comment!

Thanks for the kind words! If I had more time, I would've definitely addressed these.

Thank you so much for the kind words. And yes, I will keep making games! And I would've definitely added more clarity to the game if I had more time, which I didin't. But either way, again, thanks for the kind words, I really appreciate it!

Thank you. And yes, I find making UI very fun. And I was also very proud of those animations. Movement was kinda a design choice at first, but multipull people have mentioned this, and so if I were to continue on this game, I would definitely improve the movement. Again, thanks a lot for the comment and kind words!

Thank you so much! I really appreciate your comment. And I'm definitely proud of this. I did make a few 3D games before this, but this was the first time I made a 2D one. And yes, I also noticed that killing enemies was harder than it should be, and I couldn't figure out why this exactly was happening. I would've definitely fixed that if I had more time. Again, thanks for your kind words!

I am a sucker for stealth games. So this is definitely my favorite one of the ones I've tested so far (which is 30 games). Please keep making these great games! The art and sounds were phenomenal.

Really nice job! The sounds are really great, really impressive that you made those yourself! The visuals were also awsome! Hope your game gets some more ratings soon, because it really diserves it. If you don't mind, I'd really appreciate if you could check out my game as well! Thanks!

I really like this game! This is one of the best ones I've played. The game idea is super fun! I love that you force the player to speedrun the level and find the optimal route. I'm not sure if such a game as this already exist, but if not (or if you can make an other twist to it) I would definitely say this could be a legit game. Great job! And if you have the time, I'd really appreciate if you could check out my own game aswell! Thanks!

Nice game! Only thing that really kinda ruins the game is that when you fall down, you're just screwed. Because there's no restart screen. And yeah, audio was definately also missing big time. Otherwise good job!

Really nice implementation on the visual changes that occur when upgrading! But I did definitely miss some audio. Great job!

Really nice game! The only problem I encountered is that in some positions, I just couldn't see the cookie anymore because of a blockade in front of the camera. Otherwise, really nice innovation on this one!

I really loved the audio in this game. The music was very nice! Did you make this yourself? Because if so, that's really impressive! I always love good music in games. I also liked the way you needed to menouver a bunch of times with dashing and sticking to surfaces! You've done a great job! If you don't mind, I'd really appreciate it if you could check out my game aswell! Thanks!

Really nice game! Great job on it. I've not yet seen this concept in other games I've played in this jam, which is refreshing! If you don't mind, could you check out my game submission as well? It would really help me out and I would love to hear what you think! Thanks!

Thank you so much for the comment! I really appreciate it. And if I may ask, with what thing did you struggle exactly with the sword? It was left mouse button to swing it (like in most games). And about the platform-toolkit, if you're trying to refer to the slippery movement, it was kind of a design choice by me. Either way, thanks again for the comment, I really appreciate it!

Nice job! It was on the short side, but I assume this was one of your very first games, right? If so, great job and keep going! If you don't mind, would you mind checking out my game as well? It was my first 2D game I've made (I did make a few 3D games before), I would really appreciate it! Hope you two score well on the jam!

Very cool game! Especially for a game jam. Really nice art and fun gameplay. Keep up the good work! If you don't mind, would you consider checking out my game? I'd really appreciate it! Thanks!

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Hey. Thanks for the reply! And yeah, well, I can get that, but it was a little intended. Because first off I did want to make it more responsive, but that made it feel too stiff and I'm alive. So I kept this method. Thanks again, for the reply!