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A member registered Apr 30, 2022 · View creator page →

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Ah  yes... sans escort is something that's a bit tricky. We take a bit too many liberties at the moment (and will continue to do so in the name of good fun) but that's one of the things we at least have a semi-plausible explanation for. It's also a time when the streets of London aren't exactly safe either. Feel free to DM on twitter @LuckcatGood if you need help with Helen's hidden scene (don't want to post spoiler here), we'll probably make it easier to stumble across in the next edit, right now it's far too obscure.   BTW, there's also a hidden route as well, and a couple of people have found that one, so we will probably leave that one as is. :)

Thank you so much for such detailed commentary and feedback! So wonderful to get your thoughts on all these elements of the game!  As this was one of our first games we learned a TON doing this demo, and are working on lots of fixes (some related to the issues you mention above). One of the biggest is the inconsistency with the sprites. That was a result of our short timeline and working with multiple artists, but with the luxury of more time we're now working on a single set of sprites (and many more expressions) produced by a single artist. The MC herself is already done and she looks sooo amazing now...   We are also considering some changes to the MC's backstory that will give the player more context and input into her story (and hopefully maintain the right balance of snarkiness and likeability). Also glad to hear you liked the "paradox" plot discussion - it felt pretty geeky and we weren't sure if others would appreciate that geekiness or not. If you enjoyed the discussion with Helen, I'm curious if you found a hidden scene with her (not sure anyone did, maybe we hid it too well). Don't want to put any spoilers here, so pls DM on twitter if you wish to discuss that :)  Again, thanks for all the detailed feedback. Glad to hear there's interest in the plans post-demo.

In case you're curious, we've been researching this topic further. A rise of "hooliganism" and a decline in Chaperones meant that young ladies took it upon themselves to defend against such risks. Apparently, when out and about, hatpins and umbrellas were popular weapons of choice. There were even classes for this type of self defense, suggesting that a well placed strike with an umbrella to an attacker's eye socket or throat would quickly put a stop to them. Who knew?

Ooo, glad you like Aiden, and yes, Donovan is interesting once you get past the rough exterior. Can't speak to the habits of the MC... I suppose she's not about to be told what she can or can't do.

No comment, hehe. Curious though, did you make it through the whole demo? There's so much waiting to be revealed in each route... I hope you are prepared.

Thanks so much for the lovely comment, it's wonderful to hear you're enjoying the game. And yes, Helen is so amazing, we hope you will enjoy her route in the final game (lots of work to do still, but your feedback is so motivating). Thank you for the kind words!