Very nice color palette and style. The script reminds me of creepypasta writing, a lot of silly grammar and spelling but it's nostalgic. Unfortunately, I ended up stuck about at the point of unlocking the closet and meeting the friend in there. From what I was able to do, it seems like the gameplay is a classic adventure game where you walk around, using your inventory items to do things in the world. I had a lot of trouble figuring out what went where though, and never was able to find the fuse to turn the electricity on. Eventually I just outmaneuvered the hand to take the third bulb because I couldn't think of anything else to do, and doing so locked the closet again. So I think I broke the scripting.
There's a small hallway to the left of the mannequin with blood under it in the dark backroom maze that is impossible to walk down, like there's an invisible wall. I don't know if this is a real bug or not but it was enough to discourage me from restarting the game to try again, considering there could be a vital item there I just don't have access to.
I think this game has a strong sense of style and it has an earnestness to it that i like, so i feel like it's a shame i ended up ST(opl)UCK.
lucidgarden
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