Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

luchak

10
Posts
91
Followers
25
Following
A member registered Aug 19, 2016 · View creator page →

Creator of

Recent community posts

Nice! Sort-of-trapping drops in  acute angles often gives the most interesting results, for some reason...

This is awesome! Combo Pool is one of my favorite PICO-8 games, and fitting it into 1k - while still having it look and feel great - is amazing.

Got it, that makes a lot of sense! Maybe I'm overly fixated on the sizecoding aspect. :)

-- and thank you! Not much in the pipe right now but hopefully that changes at some point.

(3 edits)

Super nice! Always awesome to see MicroW8 in the wild.

I'm impressed that you got this all working in 256b in C! For tiny intros like this I definitely recommend writing in CurlyWas - the inline/lazy declaration modifiers in particular are really really convenient for size optimization.

(Just realized this was from almost a year ago - not sure why Itch only recommended this to me now!)

Whoa - this is super pretty, especially for only 500 characters. 

This is fun and it looks great! But wow - it's tough. Nice work!

This is about discovery, not control! :)

But yeah - agreed that a few presets might help. I'm thinking of doing an expanded post-jam version that adds a few easy missing features, so adding presets would make sense.

Interesting! Pico-8 will talk to the RPi GPIO pins so something might be possible there ... I'm kinda short on tokens but something basic may not be too hard to write if I can get a Pi set up appropriately for testing.

(1 edit)

I wish I could make it less lo-fi! Unfortunately that’s a PICO-8 limitation. But I might work on a higher fidelity successor for a different platform in the future - no promises though. :)


I’ll see about turning off the full screen start!

Thank you! I just uploaded a new version that I think fixes all the filter stability issues.... (Adds a DC blocker to the resonance path.)