fun!
lucasmelor
Recent community posts
the game is kinda cool, but interacting with stuff is very slow, like why do i have to double clic to see a card, then press back and clic again. its like, addind extra steps to the gui, which gets annonying quickly. Game interactions should be faster in my opinion. You can also see this with dialogue, how long it takes to show and with no skip option. And also when choosing the ball, everything that involves interaction feels slow.
let me give you a feedback. I don't want to jump into conclusions but this game is probably inspired by Death Stranding, right? Well... Let me tell you something imporant about DS game design that you need to apply to your game. Traversal needs to be engaging. In DS you have to balance, you run and try not to trip. Your game is basically pressing W and that's about it. You need to add something else to make traversal fun, otherwise is just so heavy to play. Hope the game goes well! It looks fun.
Hi there! I'm a youtuber, been covering indie games in my channel for about 5 years now. My content is for a spanish speaking audience.
Here's the thing, I love this game, I would love to show this game to my fans but I think the language could be a barrier for a lot of them.
I was thinking that it could reach an even larger audience if you consider adding a Spanish language option. What do you think?
This being a text-based game, well... language is literally the medium through which the story reaches the player. Thanks.