Thank you so much!!! In the upcoming post jam version there will be a length & move counter, many QOL updates and a ton of new levels if you're interested :)
Luane Kort
Creator of
Recent community posts
this game was super polished and amazing and fun and I don't really have any fundamental complaints so I'm gonna just give some small specific critiques :) I felt like the player hitbox could be slightly more forgiving just to make it more fun to squeeze through crowds, the current money could be more highlighted in the shop and I feel like it would be cool if the enemy deaths were a bit more noticeable,. because most of the time I was just collecting their crystals after they were killed off screen by my spells, and i think it would have been very satisfying if they like died a bit more instant or something? otherwise, really cool concept and implementation :)
I love this!!! You really captured a unique vibe and I feel like the fact that you only have minimal feedback / audio which is very well placed/polished really adds to this :) like the audio coming in very smoothly when you bite your tail, the goofy ragdolling when you collide etc (I feel like this is the exact type of project game jams are for)


