For the helicopter sound effect you have to thank Claus, another fan of the game, who created it for me with a synthesizer!
LC-Games
Creator of
Recent community posts
itch.io has established the logos for the downloads. However, please note that the logos refer to the operating system the games run on and not to the machine itself. the Linux-ARM64 version of the game is not specific to Raspberry but to the Linux operating system running on a machine with an ARM processor, and this machine might not even be a Raspberry.
Let's say that initially I didn't give any importance to the difference in speed between PAL and NTCS, also because I think there are very few C64 games that take it into account. But then I had some requests, in particular for Dig Dug Revival (some people said the NTSC speed for this game was "indispensable") and so I reconsidered the question. In any case, I will not implement NTSC speed for all my games, but only for those that I deem appropriate and for which there are no problems due to the computing capacity of the machine.
When moving the joystick diagonally, the priority direction is horizontal, so if you are moving vertically and move the joystick diagonally, the character will move horizontally, but vice versa it doesn't work. However, consider that the original arcade version uses a 4-way joystick and therefore the diagonal is not foreseen.
Purtroppo ti devo ripetere che ho già in mente diversi altri progetti. Inoltre dovrei anche tenere in considerazione la seguente lista delle richieste: H.E.R.O. (diverse richieste), Popeye, Jr. Pac-Man, Pac-Man, Pacman Championship Edition, Mappy, Time Pilot, Time Pilot '84, Elevator Action, Wizard of Wor, Battle City, Skizofrenia. Come vedi Skizofrenia è presente ma si trova all'ultimo posto perché, fra tutti, è quello che meno rientra fra i miei interessi. Forse un giorno troverò il modo e il tempo di realizzarlo ma non ti voglio illudere.