Should be available on the BBS now
- Date&Time PR Team
Recent community posts
I'm glad you came to like the recoil mechanic ! I wanted to make shooting a bit more of a decision rather than just holding the button the entire time .
Music is definitely planned ! and will probably come to the game alongside the final boss
Thank you ! I wanted to make the game feel a bit different to a shmup- so I've been getting a lot of comments from people who didn't like that feature all !
So It's really appreciated you saying that you like it !
Thank you for playing <3
what a fantastic little project , visually striking with all the effects too ! exactly enough to be super appealing and not too much so it gets distracting . I particularly like the bubbles when you're "drafting" behind the turtles !
I think the risk/reward with the multiplier is a fantastic edition too ! really clever design here all around <3
I really appreciate the kind words ! The score thing is definitely something we needed to work on , the points are completely arbitrary and mostly just random unless you get the "correct" ingredient . But I like the concept of it not really mattering in the end anyway , because you get to choose your own score ahah .
I'm glad you really loved all the little touches , we had such a blast adding them on I'm sure you could tell haha !
Thank you so much for playing it ! We've been talking about doing a little bit of a remake on it so that it's more functional as an actual game , if ya interesting in hearing about it check us out on twitter we tweet fairly often !
yeah I think I definitely agree , pico8 really doesn't lend itself to reading text quickly . The pico8 default font is really not that great haha !
Thanks for taking the take to play our project though , I really appreciate it <3
thank you so much ! honestly we really just tried really hard haha ! I can't speak for Yolwoocle , but there's aspects of this that I think are the best I've been able to do so far . I really appreciate the kind words <3
thank you for playing !
pico8 has it's limitations ! we found that the uppercase font was a bit aggressive , and we wanted to save it for things we wanted emboldened . It's shame though , but I definitely feel the same way . If I had another chance I'd have made the time limit a little bit more generous , but hindsight is always 20/20 ! haha
Oh my goodness that is so nice to hear , I normally make games with a very safe colour palette , so this was a bit of a risk for me haha ! Yolwoocle less so , he spits out masterpieces like it makes up most of his diet LOL
I suppose we wanted the gameplay to feel a little confusing because we wanted to the player to reach the feeling of "giving up and just murdering people due to incompetence" , but I suppose that's a really hard feeling to accomplish without lots of time spent playtesting . I appreciate the play , thank you for you time <3
really fantastic project here , the music is so lovely- and the controls feel really good ! I'm sure you'd already considered it , but it'd be nice to be able to dash immediately after a jump so that you can do super fast combos . I'm sure there's a reason why you can't however . really lovely game !