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Loud Pipes

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A member registered Jul 04, 2020 · View creator page →

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Well, I haven't practised pixel art for quite a time and lost way more time than I should variating the procedural elements. I could't spare time to polish and improve the aesthetic as a whole. Should have gone for simple and minimalistic art style. And yes there are some two major bug one of them triggers if you force your self into a stone's corner that makes you stuck in there and another one triggers when you release a key at the end of key's filling animation that ends the game instantly. But also you can use that final bug as a score saver so it might be a feature

It was meant to be a game but we totally forgot to add a score saving system allows you to withdraw and save your score when you are out of keys or whenever you like to. Also there were a climbing and clinging system at some point of the game but because of some later bug we had to remove it, that system was the reason there are more points outside the walls. With the addition of this two little elements  it might have become a weird and addictive arcade game. But yeah, it is just a toy for now :)