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Andres Lot

46
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A member registered Apr 16, 2020 · View creator page →

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the concept is sick! dungeon crawler vibes and the sounds are also funny. =)

Great job with everything! The music and art are very well put together, and the gameplay, even tho simple, feels polished. Very good job, keep it up :)

Cool concept, balatro vibes.

Maybe a tutorial or some more visual indicators of what is going on would enhance the user experience. As i found myself a little bit lost

It was very cool to run around like a velociraptor and steal eggs B)

Great presentation!!

Love the art!!! Fun little game :)

The art is really nice! And the concept is quite interesting overall. Some sound effect would be very nice for some feedback into what is going on :)

Great tutorial and level design! The art, sfx and music are also very well done/implemented!!!

I struggled with the last level, it was hard haha, very fun.

Nice concept! I like the idea of becoming a giant asteroid.
I struggled a bit differentiating asteroid sizes. Maybe other cues, like a different color or shade, could help?

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Cool cutscenes! Also, the pathfinding works very well, nice job!
Would be sick to have other rooms and maybe some visual feedback of when you get hit.

Sound effects are hilarious!  And the concept of primal reading is unique.
Would be cool to see some progression or difficulty scaling (e.g. time based or accents - key combinations)

The softlock should be fixed now! Thanks for your feedback :)

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cool 3d wolf asset! the animations are sick

Love the ambience, very satisfying menu experience!

The gameplay itself was a bit confusing, but it seems to have a lot of potential :)

Love2D, sick! And very nice environment/ambience, did you make all the assets yourself?

Love the graphics and the format! 

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I was able to hop the lava lakes by placing blocks like a mc speedrunner B)

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The foddian essence is absolutely there! I struggled so much to pass the beginning, haha. Nice job

Hey, thanks for playing the game!

Unfortunately, you played a version with a bug... We had an issue, and i just uploaded the game that does not stop on the first battle anymore.

So if you feel like giving it another shot, you might even discover more thug scenes :)

Nice menu and interesting concept!

The moment I saw the text fonts, I knew that was a RichTextLabel haha! Glad to see another Godot user :)

Hahaha. I think controller is way more intuitive. But you could use wasd or keys hahaha

Thank you so much!!! the sxf where a blast to record hahaha

Thanks for playing!!!! Glad you enjoyed it, and the "Eso Duele!" was very fun to record indeed hahaha

Thanks for playing! And yes, the menu was a lot of time and effort... Maybe for next jams I'll spend less time doing menus lol.

I'll try to make gameplay more intense in the future!

Ok, so after testing for a while. It seems like the glitch occurs due to having open a lot of tabs lol

Thanks for the feedback! I'll try to make it clearer ^^

Yes, i'm aware of that bug now, I'll try to patch it asap. Thanks for playing ^^

thanks!!

Thank you so much ^^

Glad you like it!

Thanks you for the feedback!!!! It was really fun to make and indeed Oliver (the other developer) did a fantastic work creating the sprites in in less 72 hour, and it was his first time using aseprite and doing pixel art lol. Very glad you played it and so sad the gigantic rock hitting you! 

nice pixel art! Also the mechanics of the game are creative. However I would work on some kind of tutorial and it making the difficulty progression a bit slower, it really becomes very hard very quickly. But very nicely done!!!! Hope to see you in future jams! ^^

Thanks! ^^

Glad to hear that! ^^

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Hahahaha I'm glad you like it ^^ The hitboxed are indeed a bit weird, I'm fixing them after the jam ends (I like to leave the game as I submitted for the ranking period). But thanks so much for playing, it really means a lot! 

Thanks for the feedback! And I would try to improve the level designs to try and make the player move more. I'm glad you found it fun anyways :) 

Thanks for playing! Yeah, the inputs for the menus are a little bit weird :/ But in the "post-jam" version I'm planning on adding mouse inputs for the menus. I'm really glad you liked the music, I think it was a risky decision to include the robot voice narrator to it, but I think it turned out good.

Yeah I should increase the spawning rate. Thanks for the feedback. Glad you liked it! ^^

Love the music and the sound effects hahaha! Also a pretty simple, but nice pixel art and gameplay overall. Maybe add more stuff to it, like more enemies or other items would make it even more enjoyable to play! (However I understand it is too difficult to even try your game enough while in a game jam) Pretty good work, hope to see you in future jams!

Thanks for playing! Yes, I'll definitely change it in the future!

Thanks! Hope to see you in future jams!

Wow, what an incredible work! I completely submerged into the story, the ambient was so tense yet so engaging. A very nice jam! Keep up the good work!