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A member registered Mar 25, 2017

Recent community posts

Hey, no problem!

I'm sorry if the comment was a bit, uh, harsh perhaps? It wasn't intended to be but i just stated what came to mind at the time. Ah, i see. Now that i understand what you were going for, i can kinda get why there wasn't choices, though i still feel that could've been implanted. I guess i just like games that are a little more interactive, if you get what i mean? But i better understand why there wasn't now, and i totally respect that though you'd want players to enjoy it, it also has to be something you like too - so i get why you decided to go with what you wanted! It is your game and i respect that, and i admire you for actually going a head and making it. Not only for making it but for publishing it as well, because that takes a lot of courage considering fan bases can be toxic and really harsh when it comes to judging stuff inspired by or based off of their favourite games/etc. Not saying the Yandere sim fans are like that, but just a lot fan bases in general tbh.

See, i can understand that. But at the same time, it kind of made certain actions and things a bit...odd? Illogical even. I may be remembering wrong (because i haven't slept and lfhrehrv, so feel free to correct me). But like, when Yan-Chan  goes to kill the rival and she's stopped, everyone's like "that's bad!!11 illegal!!11 he doesn't like illegal things!!1 he won't love u if you do that" and she's like "shit, u be right. i won't kill....4 now" Like, that's not how (imo) an angel would react to some chick getting ready to end somebody's life. And i know that for the angel dude, he's torn between who to help love wise....but i don't get that. He knows the chicks crazy, to the point where she will kill, why would he even want to help someone like that? But again, that's me being critical. I think it could've worked better if perhaps he did not know of her nature going into it? Like, he met her and she was charming and nice on the outside, so he agreed to help her....but then, as he did some digging and all of that, he found out she's not so nice... and that Osana or whatever was actually more of a match, and he's conflicted then because he's already too far in or something. I dunno! But, maybe i'm being too...critical and that made me not enjoy the plot for what it was, yanno? I have a habit of being an over thinking lil shit, and sometimes i forget to just turn that off and enjoy stuff (not always, like i'm not a buzz kill heh, just sometimes) So i'll maybe try the game again, read all the dialogue (of the finished game! just to clarify) and see if i like it then.

Honestly? I could understand why people might not like the art. It's not everyone's cuppa tea and it isn't close to the games art style. Buuut, in my humble opinion, it's very cutesy and it somewhat reminds me a Chibi art style, and i don't know if you were going for that? Either way, i like it and think it's quite adorable. I draw, not digitally (well not often, i haven't gotten into it yet and eh) but i do and my drawings are okay...and personally, i love that kinda style and i wish i could do it nearly as cute as yours were done haha. Ah, i see. I get'cha, i suppose it was just weird since the characters didn't look like they belonged in the scene. But that being said, i'll check out the Hyperforce All Stars thingy later and see how good/bad the backgrounds are. And i'm sure they'll be decent at the very least! (:

I'll definitely play it. yeah? And hey, don't feel bad about getting a decent 'negative' comment. Don't consider it negative, consider it more constructive! (tho i admit it may of been worded really poorly and harshly buuut still!) The only way we learn is by taking on board other peoples perspectives, ideas, opinions and seeing if what we're doing/creating/etc can be moulded to fit that in or fit around that - and sometimes it can't, but it can help us learn something for future. I write stories, and i never finish them. And the worst part? People tell me that what i do write is actually good, but i let myself get so focused on making it perfect...that it being good isn't enough. So please, don't feel disheartened or bad about not being able to do something great or perfect first time around, my advice would to be finish it. Finish it, get people to give feedback and tweak it, whether that be tweaking the dialogue, the way the plot is set up, how the story ends, whatever. Just tweak it and then check if that's any better, and do that till you have a product that you feel is good enough. Obviously you can ask people to read it by chapter or however you decide to tell the story.  Just don't be like me and get bummed out that it isn't good enough and stop, because that makes actually finishing and developing harder than it needs to be. (I'm realising now you've probably gone on to finish stories/games now and feel silly for writing that out but yanno, too lazy to delete it so-) 

And i'm not sure what other comments you got, but i'm sorry that mine was...so negative in a way, and that it was the only one you felt was decent. I'm just glad you kinda tried to understand where i was coming from rather than get mad, honestly. So i respect you for that. I'll go play the finished one and i'll actually finish it without skipping anything (:

p.s sorry for the long comments, i'm terrible for writing long stuff

This game could be a cute fan made game mainly inspired by Yandere Simulator, but as of right now, there's just nothing to it. Nothing substantial at least. The dialogue is too long, too boring and is used to explain way too much. Like the first few minutes of the game is just a monologue explaining everything about the character you play, and it continues through out. Dialogue can be used to explain stuff, but it being so blatantly obvious can be a bit irritating; especially since the characters don't talk (in the slightest) like normal teenagers do. Now, i get that dialogue in games and shows can be a bit...not quite normal...but something about the way topics are brought up, and the way things are discussed just doesn't sit right; like at all.  

Another thing that irks me, is the characters themselves. They don't seem to be the same as they are in Yandere Sim. I'm aware the characters aren't fully fleshed out yet in that game, but there's a basis to them, they react certain ways and act certain ways. Logical ways. Yet the ones in this game don't, they act differently and illogically. Especially the main character. He knows Yandere Chan is murderous, evil and all the rest; yet he's still conflicted between helping her and helping Osana.....like?? This sort of thing could be fun to play, a little 'match x with y or y with z' sort of thing. But the lack of choices, the long dialogue that's not quite right...I dunno, it isn't something i'd play again. Especially if it remains this way.

I realise all of that was negative and not...very constructive so here. I think the art is cute and i wish all of it was drawn; rather than the backgrounds being from the actual game. Since that's one thing i think is a pro in the game so far, it's a cutesy art style and the characters do look quite adorable. So the art style combined with more choices, more important plot points (i.e if they choose option A then they're more likely to get a good outcome) would really set up a nice Match Making Sim type thing. Perhaps there could be alternative endings where the protagonist can end up dating Yandere Chan, or perhaps another student. Yanno?  

I appreciate the time and effort put into this game, i just don't think i would've played it if i had known what it really was and what it contained. Because right now, it just isn't something i can enjoy. 

It's sad seeing so many people getting kind of butthurt over this game, and even more so when some feel personally insulted by the attitude the creator supposedly has towards those who play dating sims. I, for one, found this game charming and i liked what it was trying to do, though it does admittedly have it's flaws -- it's still nice. I used to play dating sims /a lot/ when i was younger, mainly because i wasn't able to do that stuff in the real world, and i wasn't ready to try push myself - so doing it in game was...easier. And i did waste A LOT of time building relationships in games, progressing stuff, etc - time i could've been trying to progress me and my real life relationships. I think that's one of the main kinda points. I don't think the creator hates those who play these games, i really don't - i just think this was meant to kinda 'open your eyes' and maybe try get the player to move these 'skills' to the real word. Whilst poking fun at some of the cliches that come dating sims. With that, the overall look, the feel and the funny stuff...i really like this game. Thanks for making it!

As someone who used to often play dating simulators and still occasionally plays them, i adore this game for what it is. Most dating sims that i played are really illogical, contrived, and cliche. This game may be slightly poking fun at those games, and the players, but imo it does it in a charming way. I don't see it as rude, not at all - especially the Zaine ending. It's like 'go on, go and actually meet people, actually experience love but in real life, not just in a game.'