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Gabriel Martinez

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A member registered Sep 16, 2024 · View creator page →

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- the aiming and shooting felt very good and responsive. 

- the charge circle on the reticle was a bit confusing at first as I didn't understand what it did until I shot the bow and realized it's the strength/damage the sound of the bow being full charge was nice and quick.

- the crystals where a cool touch although it was confusing at first as I read the tutorial and saw the health crystal.

- the other crystals seem kind of useless as they seem to be there for extra points.

- when I shot the other crystals, I thought my next shot was going to be explosive, but it did not and was kind of disappointing. 

- the enemies where very cool and sick looking the flying ones are annoying but I quickly realize that they seem to only have one health and where more like obstacles then actual enemies.

- I thought the enemies that have the stuck mechanic was cool and made me panic for a moment when I got hit by it.

- I really liked being able to intercept the arrows coming at me to stop from getting hit.

- the flight controls where hard to figure out but with time came naturally after failing and falling over and over 

- the level was very large but it rewarded to explore with the colectables it did feel overwhelming in the begining but once i got into a spot where I can see the whole map it was a good way  to guage where i was

- the cats where funny but i did see them as an immeditate threat but i didn't see them walk around 

- there where very many places to explore and it was fun to find them 

personal note for chirp:

- this is the first game I have enjoyed that was very conferrable and felt fun to run around I clicked on free roam to learn the controls and was having a lot of fun in free roam 

if this was a demo, I would have wish listed this game as my cozy game as I don't play a lot of cozy type games and I would buy this game if it had a full release.