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LooseMagoose

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A member registered Mar 18, 2025

Recent community posts

I wanted to see what the different maps looked like... I was young and naive back then

Hosted a lobby and my friend joined through the browser, after (I think) our first match I crashed after returning to the lobby. He said he didn't crash, but the lobby I made was still in the browser for a bit and had 5/4 players in it.
Error report is at the end of the video, lmk if it's too compressed to read properly

o/ me again,
I was idling while searching for a match after clicking 'Deploy into Conflict Zone' and my internet went out. It booted me back to the main menu, and when I clicked 'Deploy' again (while the internet was still out) I got this error with a crash:

Error

scenes/mainMenu.lua:205: bad argument #1 to 'sendMessageToConnection' (number expected, got nil)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

[C]: in function 'sendMessageToConnection'

scenes/mainMenu.lua:205: in function 'event'

menuLibrary/menuManager.lua:103: in function 'update'

scenes/mainMenu.lua:356: in function 'update'

scenes/gameScreenManager.lua:51: in function 'update'

main.lua:252: in function 'update'

[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'

Error

soundManager/soundManager.lua:26: attempt to perform arithmetic on local 'vol' (a nil value)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

soundManager/soundManager.lua:26: in function 'play'

scenes/playerSettings/replayMenu.lua:33: in function 'event'

menuLibrary/menuManager.lua:103: in function 'update'

scenes/playerSettings/replayMenu.lua:78: in function 'update'

scenes/gameScreenManager.lua:51: in function 'update'

main.lua:252: in function 'update'

[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'

^ Happens when I try to click 'back' in the match replays menu. I have to restart the game after getting the error