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looseknot

3
Posts
5
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A member registered Feb 12, 2026

Recent community posts

also the game would suddenly freeze on random images...

i'm sad bc it seemed really interesting but i ended up uninstalling it bc the key minigame at the beginning was literally impossible (the hand was over the key and she would still not grab it, my fingers were numb at that point, i tried it for 2 different days also). tbh you should do like tcoaal and allow the players to skip minigames after an X amount of fails, after all as a creator i suppose you're interested in the people getting to know the story you want to tell, not stressing over a red bar.

it won't open for me :(

it says:


I'm sorry, but an uncaught exception occurred.

While running game code:

ValueError: NULL pointer access

During handling of the above exception, another exception occurred:

ValueError: NULL pointer access

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "renpy/common/00start.rpy", line 214, in script call

    call _gl_test

  File "renpy/common/00gltest.rpy", line 348, in script

    $ __gl_test()

  File "renpy/ast.py", line 1187, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1273, in py_exec_bytecode

    exec(bytecode, globals, locals)

    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/common/00gltest.rpy", line 348, in <module>

    $ __gl_test()

      ~~~~~~~~~^^

  File "renpy/common/00gltest.rpy", line 282, in _m1_00gltest__gl_test

    _gl_performance_test()

    ~~~~~~~~~~~~~~~~~~~~^^

  File "renpy/common/00gltest.rpy", line 305, in _gl_performance_test

    ui.interact(suppress_underlay=True, suppress_overlay=True)

    ~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/ui.py", line 304, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2219, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )  # type: ignore

    ^                

  File "renpy/display/core.py", line 3120, in interact_core

    i()

    ~^^

  File "renpy/common/00steam.rpy", line 680, in periodic

    set_timeline_game_mode(new_menu)

    ~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^

  File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode

    steamapi.SteamTimeline().SetTimelineGameMode(mode)

    ~~~~~~~~~~~~~~~~~~~~~~^^                          

  File "lib/python3.12/steamapi.py", line 14942, in SteamTimeline

ValueError: NULL pointer access

During handling of the above exception, another exception occurred:

Traceback (most recent call last):

  File "renpy/bootstrap.py", line 376, in bootstrap

    renpy.main.main()

    ~~~~~~~~~~~~~~~^^

  File "renpy/main.py", line 614, in main

    run(restart)

    ~~~^^^^^^^^^

  File "renpy/main.py", line 137, in run

    renpy.execution.run_context(True)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^

  File "renpy/execution.py", line 1022, in run_context

    context.run()

    ~~~~~~~~~~~^^

  File "renpy/common/00start.rpy", line 214, in script call

    call _gl_test

  File "renpy/common/00gltest.rpy", line 348, in script

    $ __gl_test()

  File "renpy/common/00start.rpy", line 214, in script call

    call _gl_test

  File "renpy/common/00gltest.rpy", line 348, in script

    $ __gl_test()

  File "renpy/display/error.py", line 135, in report_exception

    renpy.game.invoke_in_new_context(

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^

        call_exception_screen,

        ^^^^^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        ignore_action=ignore_action,

        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    )

    ^

  File "renpy/game.py", line 301, in invoke_in_new_context

    return callable(*args, **kwargs)

           ~~~~~~~~^^^^^^^^^^^^^^^^^

  File "renpy/display/error.py", line 44, in call_exception_screen

    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)

           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/ui.py", line 304, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2219, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )  # type: ignore

    ^                

  File "renpy/display/core.py", line 3120, in interact_core

    i()

    ~^^

  File "renpy/common/00steam.rpy", line 680, in periodic

    set_timeline_game_mode(new_menu)

    ~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^

  File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode

    steamapi.SteamTimeline().SetTimelineGameMode(mode)

    ~~~~~~~~~~~~~~~~~~~~~~^^                          

  File "lib/python3.12/steamapi.py", line 14942, in SteamTimeline

ValueError: NULL pointer access

Windows-10-10.0.19045-SP0 AMD64

Ren'Py 8.4.2.25111201+nightly

A Date with Death 2 1.25

Fri Apr 17 04:11:56 2026