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Lonersquare

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A member registered Mar 24, 2019 · View creator page →

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This is actually a challenging (but decent)  game for Metroidvaniaheads. In certain moments, it is reminiscent of the Game Boy Advance/DS installments in the Castlevania franchise. However, some players may get turned off by its punishing nature, due to the frequent deaths caused from falling. I hope that the finished version will have the much-desired, but traditional Map and Bestiary features. The game shows plenty of potential, but I hope it doesn't end up being in any way cryptic as Castlevania 2: Simon's Quest.

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From what I experienced so far, the game is a nice throwback vibe for anyone who is into Classic 2D Metroid - and is also a good reminder for certain gamers of some of the Classic 8-Bit NES Games That Are Legendary For Their Frustrating Difficulty. No issues with the gameplay & controls here, although I do wish that the character could aim & shoot diagonally.  If Metroidvania is your thing, then you will find something decent about this game.

Nice little homage to the Castlevania franchise. It's also a dope thing to see the hearts being used for the character's health, which makes me think of Zelda when I look up at them. The only issue I have is not being able to destroy enemy projectiles with the whip - which I hope would be considered at some point in development. May the game's development reach completion sometime in this year of 2020.

Looks like an interesting game loaded with potential, but sadly I couldn't advance pass the two characters talking in the forest...