Thanks for trying it out and the suggestions! :D
ScrubGames
Creator of
Recent community posts
Hey! Thanks for trying and leaving feedback! It could be that my instructions are not clear enough, but usually players get stuck when they cross out the prime factors before a square of a prime. For example, if you have 25, 5, 5, and 1, etc... on the board, canceling the 5s first leaves you stuck with 25. Since 25 only has prime factors (5 and 5) besides 1 and itself, it requires that there be other multiples of 5 on the board; otherwise, it will be unsolvable in that state. Anyway, thanks for giving it a try!
Took me a little while to figure out that there were multiple ways to "escape", but I had fun exploring and goofing off (like making towers of beer bottles, getting run over by a car, etc...) while learning the game. Only thing that I have a minor complaint about is the font, which made me a little dizzy after 30 min. Another small suggestion is adding a suspenseful/creepy background music. Also curious if there's a bus ending and if you actually have to wait 20 minutes? I was trying to wait for the bus on one of the playthroughs but ended up escaping early by car haha.
Thanks for the feedback! I definitely need to work on keeping my devlogs up-to-date.
For the highscores, I'm glad to hear you thoughts on that; I actually had a simplified global highscores table in a previous version but switched to the share card with more of a summarized metric without showing total number of players. I wasn't sure whether people missed the old version, but now I'm considering bringing it back or at least having a toggle to see both versions.
Thank you for the feedback! That is a good point about the confusing nature of the name and logo; do you think it'd be better if the division sign was removed in the logo (or replaced with something else)?
The main goal is to be as efficient as you can without getting stuck. After playing a few times, the player should slowly be able to develop a strategy and realize which numbers are possible to get "stuck" on (primarily squares of prime numbers like 25, 49, etc...). Another strategy is to quickly identify efficient/optimal reductions such as 92 and 69 --> 4 and 3. This should come more naturally with more practice.
When you say "Zen" mode, are you thinking about something that's different from the current practice mode (non-competitive) or would you just like the timer removed (or an option to hide it) in practice mode so there's less pressure?
