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LoneBone

22
Posts
1
Followers
1
Following
A member registered Sep 22, 2020

Recent community posts

Dear dev, for the love of RSI, let me keep the fan after prestige.

If I had to sum this up in one word: Tedium!

Pretty rough in the current state. But it's got a neat idea at the core. Mountain price scaling is brutal. There are plenty of breaking bugs. 

Hmmm...

Pretty cool game, even though it's a bit frustrating.

Will you ever come back to it and fix more  of the bugs?

Nice!
Very cute game!

Some of the English words overlap the numbers. That makes it a bit hard to read.

Gameplay is a bit shallow, and growth slows down a lot near the end. Still, I played until I saw all the enemies. Nice art.

Yeah, something about overflowing stacks probably. Some cards would show up in the. middle. (Origin coordinates?) And the goblin that appeared there could not be interacted with even when other cards could be moved (with some difficulty)

I tried everything I can think of. The other goblins are killable. This one, just doesn't stack properly.

Brilliant!

There's an untouchable goblin in the middle of the table.

scaling is a bit punishing

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Wow, there are drawers? Did not find those.

Finished. It was a bit difficult to figure some things out, but the general idea and feeling is nice. Thank you for sharing the game.

Day 3, how to get out of bed?

T'was the incomplete final stage. I blew straight past it to the end of the world. Then tried to bring the scientist along, but he got eaten. Thanks for making a nice little game.

12/12 Phew, had to scan the comments for a hint to get the last one.

Does the bull fart just get worse when you upgrade?

I haven't done any previous "total reset".  So, I have zero AP. Or do you mean something else?

Maybe my math is off, but 61485 would buy everything. But the number is stuck on 6.05e+4 (or 60.46 k) which is just a bit shy. Game has been chugging for a while now with no change. Also tried reloading. (Just now, a few times.)

Is total reset hard capped?
"AP you would gain from resetting now: 60.46 k"

It was more fun when stuff sometimes wiggled out of the container.

ugh, too tedious

how many humans to get to 25 superhumans?

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Interesting.
But the balance seems way off. Ships are too expensive to get lost all the time. All the costs scale so hard they hit a wall.

Chill game.
Don't make it too grindy.