A fascinatingly disturbing take on the "Papers, Please" subgenre.
Much of the surrealist experience shines through with an oppressive atmosphere and uncanny art style, reminding me of similar artists like MeatCanyon. It is very clear this project was far more about the creator just having fun with a concept than actually trying to deliver a super polished experience, shown by the beautifully shocking and mutated character portraits (pre or post execution). Music choices and heavy use of dark colors very much emphasized the bleak and depressive setting. For the most part, artists of all types should feel compelled to enjoy their own work first, rather than focus on mainly appealing to audiences.
There were moments of tonal inconsistency in the out of place humor (characters saying "lmao" or saying chronically online buzzwords), and some of the cases felt far more like they were left up to chance (evidence and testimony would show they're innocent but they'd still end up secretly guilty). Customization was a nice flare, however RPG Maker's engine did hold the game's UI back from being more engaging to use, as having to type out names became tedious without a dedicated keyboard support option.
I think for a proof of concept project this has a strong potential to remain evergreen, though it depends on what comes of the creator's future choices.






