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loafbrr

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A member registered Feb 27, 2020 · View creator page →

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thank you, license is CC0

ya could lower the emission strength before baking GI or add in your light source to act as bulbs on the ceiling, whichever works for you

its cc0 license so you can use it in commercial project.

yea, this is on cc0 license

yea, this is also on cc0 license

thank you for downloading !!

hi, i suggest creating a new material applying the textures to it and applying it on the appropriate material slot in the fbx,

im really sorry, i cant help you there as i dont have unity installed at the moment

hey, the requested changes should be up, just re-download the thing, let me know if there are problems with it, thank you

hey, im sorry about that, i removed the player scene so it should open fine without errors now, so just re-download the godot files and ya should be good to go,

its cc0

its a cc0 license

its a cc0 license

its cc0, and its allowed in personal or commercial projects

its cc0, my bad

its cc0

nope

ye, you can

its up now, my bad, somehow i forgot the most important step of uploading the files lmao

its cc0, its up to you if ya want to credit me

thanks

thank you, i will do that

go for it

they should still be good to go

im going to assume to you extracted the files inside an asset folder of your project. there 2 ways to fix it:
 the short way would be extracting the contents of the folder to the root of the project folder
or the long way, which start to fix the dependency of material, then to the individual scenes (trees,grass,leafstick), and lastly the group scene(generic_foliage)

looking forward to the game and thanks for downloading

yeah, ya can use it for commercial projects

Thanks

neat relaxing game that i think would greatly benefit from having multiple lives. Wind will blow at a direction at any moment and colliding once  resulting in a restart can be a bit discouraging or challenging(in my case).