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lklk200

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A member registered Feb 19, 2024 · View creator page →

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This story is very well-constructed. The background of the story feels very solid, and the current situation of the player is explained well, making it easy to focus. I was also surprised that the story seemed to progress very smoothly because there were many different choices for the player to choose from, and all the choices were well-balanced and connected to the situation. My favorite part was when the player runs away, I chooses which direction to run.  

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The intro of this game makes the player more focused. By writing down what the player is likely to actually hear without any detailed explanations, it makes it very easy to empathize with the current situation. Additionally, the blurred letters are reminiscent of player's self-talk. These presentations make the game more stimulating and allow you to focus on the game.

Also, I really like the idea of this game. This game makes me feel like I'm actually gambling at a casino. It's amazing that Twine's various techniques were used to create this scene of gambling in a casino.

Comment for Megan by Lynn

This game is focused on narrative. This game was amazing because it had so many options that I can choose as Tyke. Also, it was interesting that the game had different endings depending on the choices I made. It shows how many endings you have seen so far at the bottom of the screen, making you want to keep collecting endings. Additionally, each situations are described in great detail, making it easier to understand and focus on the story.

The part I thought was most interesting was that when you select a word, it shows the results according to that word. For example, when you select couch in 'There is a rotten couch', it is interesting that the following sentence appears, 'Tyke scout around the couch and found nothing but dust', showing the results of player's choice.