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Lizardlike

42
Posts
8
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A member registered Nov 09, 2023 · View creator page →

Creator of

Recent community posts

Thanks!

Thanks for playing! I'm glad it worked well for you.

Thank you for your feedback! I appreciate it!

Thanks for trying it out!

Thanks.

Thanks for the feedback!

Thank you so much!

Thank you for your feedback!

Thanks!

Thanks! I'll keep that in mind.

Thanks for playing!

Thank you!

Very unique controls, took me time to get used to them. The AI is impressive, but I am better. I managed to beat it after around 6 attempts. The bright and colorful visuals are really cool, and the music fits well with the gameplay. I haven't tried it yet, but I think it would be fun to play against a friend.
It was fun, great job!

The game was tested on a very weak laptop and it stayed at 30-60 fps the whole time. Did you play it in the web, or did you download it?

I'm glad you did!

Very simple and fun! It was probably inspired by Doodle Jump. The two color graphics are nice and the movement is smooth as someone mentioned below.

Really fun, reminds me of Cut the Rope. The art style is very clean nice looking and the animations are pretty cool. Despite no audio, it was still a memorable experience. The puzzles were easy to figure out, but difficult to pull off. While there weren't many levels, it was still enough for a fun experience.

It's quite fun for such a simple game. I would recommend making the player or the enemies a different color, so it's easier to follow. 

Pretty good for a day!

Thanks you!

Cool idea! It was fun trying to find all the bread. The sounds on the boxes were a bit glitchy, so that's something you might wanna check out. The art style is pretty unique, the only thing I can really say about it is that if you wanna go for a more polished look, consider making all of the pixels the same size. 

This is a cool entry overall, great job!

it will be incredible

Thanks for all the feedback! I can confirm that the plugs are tedious to use, and they were a pain to code. I probably would have made them better if I had more time.

Thanks!

Thanks for playing! The way I coded the plugs was not helping me and it just wouldn't work. I somehow made it work by making it plug in only if you release the button. 

Thanks!

No way

Thank you for your feedback! It's really annoying to see browser exclusive bugs, since I don't really have a way to replicate them. And without knowing how it happens, it can be difficult to fix.

Thanks! I appreciate it.

Thank you for your feedback! :D

An object needs to be on them for the gates to open

Thanks! I'm glad you liked it!

Thank you for playing! Are you talking about the orange buttons or the plugs? The only door that stays open is the one with two plugs involved (orange room).

Thanks for playing!

Thank you!

(1 edit)

Woah, anyways

Thank you for the feedback! The hitbox for the fences is actually pretty thin, but the way the player movement works probably made it feel like it's bigger (the camera stays behind for a small distance, so you might run into the fence before it seems like it)

Thanks!

Thanks for playing! Could you explain exactly how it occurs? I can't seem to replicate it.

Thank you!

Sure is!