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LivingZombie

17
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A member registered Oct 15, 2025 · View creator page →

Creator of

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I loved the game. The atmosphere, together with the music, is what captivated me the most.

I’ve spent more time on it than I’d like to admit. I’m not really into playing Tetris, and it’s a game that has been “reinvented” dozens of times. But I loved this idea. At first, it feels a bit too easy, but I think there’s potential to add more kinds of “color” to your pieces. I’m surprised by how entertaining it is.

I was surprised by how addictive it is. Being able to add variables to each circle is really fun. If anything, it might be better to limit the number of upgrades you can add to a single object. It’s fun to create synergies, but if there’s no limit, you end up stacking everything on just a couple of them instead of playing with the whole board.

The planet’s expression is a work of art. I love it.

It’s really fun to play for how simple it looks. I think it has potential to add a couple more variables, an endless mode, and other elements. It reminds me of the conveyor belts you see in factories, so maybe a similar aesthetic could give it more visual depth.

The sound and animation when you die, 10/10.

Alright, the game is really simple, but it’s been fun reading the small amount of text it had. As for the “combat,” the moves looked epic. With just a few graphics and sounds, it would’ve been spectacular. So, overall, good job.

Love the black hole goose

Love the idea, and the art is very eye-catching. It feels a bit rough, especially when you get stuck with the slightest movement, but I think it has a lot of potential.

It’s a truly unique idea.

I like how you can change gravity in any direction, not just along four axes. The controls when changing the direction of gravity could be more intuitive, as they’re a bit confusing.

Visually, it’s very simple, but I really liked the main mechanic and I think it has potential. Maybe the fact that it’s a circle makes you lose control sometimes without realizing it.

It’s an interesting idea. It would be nice to be able to skip the introduction quickly to explore the different endings.

Thanks for the feedback! We ran out of time (there were only 18 seconds left before we couldn’t submit it), and the controls aren’t very clear. As soon as I have a moment, I’ll try to add them in the description.

Nice little game!

Amazing art!! I’ll keep this as a reference.

Good job!