Best two minutes of the day and its 2 am
Little8Lost
Recent community posts
most times my flies died was because they flew back ;.;
All the good smol bois lost
I would like multiple difficulties (like easy, normal and hard)
Or directly a "level creator" where with sliders like "starting flies", "slap speed", "slap speed time multiplier" and "fly path randomness" could be edited
But that are really the only things i can cry about :p
The game is nice, will try out your other ones now ^^
I want MORE. I don't care if it follows this story or not because the game concept and your writing skills are super good.
What I think is somewhat funny is that often passwords are less save stored in rl than in LSO. I have somewhere a txt for some...
So not only has it a good story and concept but it shows common human behaviors too and makes her realistic. Please keep that up with errors like opening E-Mail attachments without checking it or the user needs to look up E-Mails from other people in the "to" section of a chainmail.
(i had the article "Top 10 computer mistakes beginners make" from computerhope open)
Maybe it helps as reference for some concepts or ideas:
There is a somewhat similar game but in modern & funny called "The Pizza Situation" where one tries to influence others via chats and looks up stuff on the web. It is about 40% finished and last updated a few years ago.
you could run a linux vm on your mac and play it there. then simply use mint as an os, it is one of the easiest from my knowledge. and you can download https://itch.io/app there.
seems for me very unfinished but with some nice aesthetics
First what i like:
- it looks gorgeus
- controls are good, had not read the description so i did not fly
What i think is neutral:
- the eyes look creepy (at least for me), is not really seen in the game so not really a problem
- no story, at least no story i can interpret, maybe add some notes like footprits on walls
- no gameplay exept exploring and looking for worms
- cant identify the white bubbles
- no control sheet (could be like an image or text in an corner of the menu)
What i did not like
- i have two options
. let grass hit the camera
. go to a top down perspective where you cant see anything than the ground
. Possible fixes
* place the rotate angle of the camera above the duck
* let grass visually fade in the area of the duck
- the eating mechanic is very unpleasing, when you eat it only takes a small bite and then you have to go back and forth to get your healthbar full.
ONLY when the helthbar is full and you take a bite the worm disappears, even if you had a foll belly from the worm before
What i would like to see is: a wider range of eating, after one bite +50-75% hunger and the worm disappears, respawn of worms
- the mouse disappears completly on the start screen and i had to use tabbing between programs to somehow click on the start button
. possible fixes
* somehow show the mouse
* allow keyboard controls with like the arrow keys and enter to control the menu
I hope you dont feel bad with what i found. i know developing something can be hard and reading a comment where most thinks are "do better this way" displeasuring.
Hope this helps, if you dont like my points you can ignore them freely, i dont know what the game should look like in the end