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LitmusZest

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A member registered Jun 12, 2020 · View creator page →

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Hmmm. Besides more levels, it would be fun to have a few more challenging course obstacles (maybe only optional for those that want) like a loop or really long jumps, or maybe a horizontal cylinder that rotates so you have to roll forwards and sideways to cross it. I guess more variety in obstacles is what I'm saying. The player can really move quick and it was fun trying precision jumps from the tops of the towers to a tiny platform on the other side of the level.

I don't think I'd remove anything, but maybe move the stats from being always next to the player to a traditional UI element. It was a bit annoying to have to rotate my view to see how many diamonds/speakers I hadn't found yet, and I kept seeing it and thinking I was seeing a diamond I had missed, only to realize it was the diamond on the stats card lol.

This was so much fun! Movement was just the right amount of challenging, but not so hard that the levels weren't fun. Love the design, music, portal-style narrator. Really nice work!

Classic.

Great game! Really like the sound design and art style. I only wish I could have made my many blood masses more massive, but the void would not allow it :(