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LitMit

17
Posts
2
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A member registered Jun 10, 2024 · View creator page →

Creator of

Recent community posts

Just saw it on the discord, Thank you for making a video playing it!

Thank you! And my biggest regret was making the ending as short as it is.

Thank you! The colors were originally used for testing specific areas before the doors were implemented, then eventually became part of the maze. I'm glad to hear it was a good idea to keep them!

Thank you!

Thanks!

Thank you for the feedback!

I didn't put much thought into the footstep sfx, i just thought "metal floors (described by the last rat) + footsteps = a hard noise" but you're completely right, and i should've listened to the sounds of my cat more when developing!

I did consider music, however I was racking my brain and i couldn't get anything atmospheric enough, I would always rather have no music instead of unfitting music, at least for horror games.

I also considered adding more for the endgame, But time sadly caught up, making it feel unsatisfying.

Good to hear you liked it though!

Should be fixed now, lmk if there are any issues!

Thanks for telling me, i think i know what happened,


The clickable part on the creature is auto disabled to prevent it being clicked through the door, 

Only after the last door infront of the creature is opened/clicked, the creatures clickable part gets enabled, however the door isn't there after loading,

Leaving the creatures click part disabled when it shouldn't be.

Should be an easy fix 👍


I'll make sure it's patched when the jam allows me to upload a bug fixed version.

Thank you for playing!

I think you discovered a bug, could you expand what you mean by "inability to talk to the creature again after first denying it"? Good to hear you liked it though!

Glad to hear a good score :) And yeah i agree the ending could have been better

I knew that would get someone!

I'm sorry to hear you felt like you had to go through the game ASAP and didn't get to experience it all in the first run though,

But I'm glad to hear you liked the game, have fun replaying it with different dialogue options and getting everything! :)

I agree, I've never done a jam so short before so I tried to limit my scope as hard as possible, Resulting in the lack of objectives, lack of unique parts per area, lack of any music, and regrettably just making the "fun" advancing the story.


I also thought about the readability during creation, i didn't think of it as a massive issue at the time but i definitely should have at least replaced the font to maybe a serif or created my own.


Thank you for leaving a review and enjoying my game, and I'm glad you enjoyed the sfx!

Glad to hear that you enjoyed it! :)

I 100% agree with you, especially with the camera, I mostly tested in a windowed mode, so it didn't feel like a huge issue, even though it definitely was in hindsight.

I mostly just scrapped things together until they worked, with minimal changes, including the same color platform sprites. (and theme implementation lmao) 

Thank you for the feedback,  and thank you for taking the time to play and write a comment on my game.

(1 edit)

Thank you, that completely went past me during development, expect a few tweaks and a small guard section added to level 1 before the jam ends 👍

Edit:  Done, Also, removed the first guard in Level 4 because it only made the game less fun.