This concept is super cool, and the sound design works really well for horror! I came from the video, so I knew how to make the colours extra spooky.
I can't seem to figure out what scary mode means
I'm also not sure if I got to an ending, it seems to just be a loop
Either way, the idea is very cool.
I feel like if maybe the static noise went really slowly in the other direction, so everything on the screen was constantly moving, and the screen had a CRT shader applied with lots of bloom, and the audio went through some kind of impulse response of a small room, it could be super cool. It would look like you're playing some creepy "broken" game on an old tv set alone in your room. There's some really awesome potential for an even scarier game here!
Also thank u for the linux version! I subscribed :)
LCBunny
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This is INCREDIBLY impressive, and as a big devil daggers fan this works surprisingly well!!!
The fact you have voxel models and even an editor is just insane, I have no clue how you've done this on pico-8...
My 3 biggest gripes are the lack of strafing/bunnyhopping, the fact you have to double click to shotgun, and the lack of stereo audio making it hard to tell when thinsg are behind and such (but i'm sure most of this is simply the fault of the pico-8)
Just a down right incredible de-make overall