Reiidii, why did you report me? I don´t know why, but it says, off topic, and that´s all
LionBlanco
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A member registered Apr 04, 2026 · View creator page →
Creator of
Push brightness to the limit! Transform YouTube with an extreme neon effect inside and outside the video container.📄
Recent community posts
Hey! Just played your game. I really liked the art style ! It feels very polished and fun to play. Great job on the jam! I also participated with a weird project: an interactive Google Chrome Extension game! If you have 2 minutes, I would love it if you could download it and give it a try. Let me know if you want me to leave a rating on your game too! Best of luck!
Hey! Just played your game. I really liked the [art style / core mechanic / music]! It feels very polished and fun to play. Great job on the jam! I also participated with a weird project: an interactive Google Chrome Extension game! If you have 2 minutes, I would love it if you could download it and give it a try. Let me know if you want me to leave a rating on your game too! Best of luck!
Hi everyone! I just submitted my project for the jam, and it is a bit unusual: it is an interactive game built entirely as a Google Chrome Extension! Since it is a unique format, I know you have to download the ZIP to test it. Because of that, I promise to play, rate, and leave a detailed review on your game today if you test mine! Drop your game links in the comments below, download my extension, and let's help each other out! Good luck to everyone in the jam! 🚀
What a great game! I really loved the atmosphere and how smooth the controls feel. You can definitely tell how much effort went into this. Are you planning to add more levels or expand the story in the future?
By the way, I love this style of game development so much that I’ve hosted a "100-year Jam" here on Itch.io. It’s a permanent, pressure-free space for creators to submit their prototypes, get feedback, and grow their projects over time. If anyone wants to join or showcase their game there to get more eyes on it, you are more than welcome:
[https://itch.io/jam/segle-jam]
Congrats again on the release, definitely adding this to my favorites!
GMTK Game Jam 2019 community · Created a new topic Designing around absolute freedom vs. extreme constraints (GMTK vs. 100-Year Jam)
Hi everyone! I've been analyzing how different constraints affect our game design process. While the GMTK Jam pushes us to create something in just a weekend under the Count Down theme, I stumbled upon a fascinating counter-experiment on itch: a jam that literally gives you 100 years to finish a game (the century gam jam by LionBlanco). It made me think: Does having infinite time ruin developer motivation, or does it spark true unvetted creativity? I wanted to test this contrast. I'm currently working on a concept and would love to get your expert feedback on the design. If you want to check the contrast between a fast jam and a slow project, you can see the 100-year jam experiment here: https://itch.io/jam/segle-jam. What are your thoughts on tight deadlines vs. absolute freedom for indie devs? Let's discuss!












