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Louis Protano

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A member registered May 02, 2014 · View creator page →

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So close to top 10! (I got around 6400) It's interesting how different stats can become more or less useful based on circumstance - It took quite a few goes to understand which ones I should be taking.  I found myself trying to figure out the optimal ratio between speed and bot number. I can see a vision for the game and it feels like something that could be balanced a lil and expanded on greatly. With how satisfying it is just to watch I can see it doing well with streamers.

I was yeah!

Awh great game! The SFX remind me of the Mario & Luigi games. You managed to make some good puzzles out of the mechanic and the game feels very cute and polished. I did have a lil visual bug with the camera in fullscreen but it was manageable.

Aw thankyou, I'm glad you had a good time with it! I totally agree about indicating the health better, and I do think the shooting is a bit underutilized - That said it can help out in a pinch when the way forward is blocked. I'm still working away on it so thankyou so much for the useful feedback!

I liked it! It felt pretty good once I figured out how to navigate well. Good atmosphere too

I liked it! It felt pretty good once I figured out how to navigate well. Good atmosphere too

Awh I love it! The atmosphere's great and It ramps up in speed and intensity nicely. The audio, and visuals match the gameplay well and you've gotten me curious about the local folk tale now too. I think you made a really polished game ^^