If you can't make the game run or connect just hit me up, I'm happy to help with whatever.
Lince
Creator of
Recent community posts
Hello
I finally posted it and the Godot version can be found at Godot Micro, go check it out. Unfortunatelly the saves are not compatibles between versions, because I had the great idea of using my own goddamn file format in the Unity version, and now I'm using json. Writting a file converter shouldn't be a problem but I don't plan on doing it anytime soon.
I still have long ways to go, gonna keep posting updating on the new page from now on.
— Lince
Hello there
Even though the Godot Build is tecnically done and ready to ship, I'm somewhat disappointed with its performance simulating complex chips.
For example a RAM chip with 16 words of 8 bytes takes FOREVER (like minutes) to load and initialize, while in the Unity version I had a CPU design with an internal 64x8 RAM chip and it loaded within a few seconds.
I'm yet to discover if this is a problem inherent to Godot or did I do something wrong with the coding of the complex chips simulation.
I'm gonna tidy things up so I can release the first build, and pray that I can find ways to make the simulation run faster.
— Lince