😤 It feels like it's bridging a gap between the satirical side of experimental games ie arcane kids + thecatamites and more sincere goofiness of undertaley chulipy fandomy games (idk what to call these) like smile for me or frog detective. Visually it's sort of between those two worlds as well with the collage style mixed with designed characters. Very cool because I often wish weirder games would have more defined characters / plot like that
Lily Belmira
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Growth Spurt: A Meandering Intermission into the Afterhours of a Miscalculation comments · Replied to hatimb00 in Growth Spurt: A Meandering Intermission into the Afterhours of a Miscalculation comments
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Thanks for the nice comment. That's a great point about the feeling of watching the npcs in majoras mask. For me it reminds me of half life 2 cutscenes and the way I would always start messing around during them. I agree there's a special feeling there if you can get past the video gamey impulse to move as fast as possible. Encouraging that patience (and the openness that comes with it) was important to me here.
this game is really good. it connects a lot of different themes together that i've been thinking about a lot, about abuse and how it affects relationships with other people and communities and growing from that. but there's a lot more in the game. it's overflowing and resists a simple reading or answer