Thank you so much for your comment! WOW!!!!Seriously, as a developer, there’s no better feeling than waking up to see someone not only playing my creation but sharing such a thoughtful review. I’m honestly moved to tears—thank you, thank you, and thank you x3000!<3
谢谢你的评论!哇,作为开发者,有什么比一睁开眼睛就看见自己的创作被游玩并认真评论更加幸福的事情呢。感动得快流眼泪了。十分感谢您的游玩,谢谢你x3000次。
truly means a lot to us that the way we chose to express the idea resonated with you. Exploring existentialism and nihilism through interaction across the screen was a bit of a risky move for us. With a very simple flow and a tight production schedule, it often felt like there wasn’t much room to carry big ideas. That’s why seeing you mention solipsism was especially encouraging.
能够被认可诠释的形式实在荣幸。通过屏幕双边的交互来探讨存在主义与虚无主义对于我们来说是步险棋——简单的流程、制作工期的限制,似乎难以装下太多的想法。您能提到唯我论真的令我十分振奋。
In fact, it was one of the core ideas behind the narrative: we’ve always felt that playing most games can resemble a kind of “player-centric solipsism,” and this project was our attempt to show what a non player-centric perspective might feel like.
事实上,在撰写叙事脚本时正是以此为基础:我认为玩大多数游戏的过程会有些像"唯玩家论",我们的制作正是在尝试呈现给玩家"非唯玩家论"是何种情景。
We’re also deeply grateful that you took the time to scan the QR code—that was another unconventional experiment on our part. We really hope you enjoyed that section.
我们也非常感激您花时间扫描了二维码——这是我们又一次不同寻常的尝试。我们真心希望您喜欢那个部分。
Lastly, the issue with the screen-shake button not working has already been passed on to the programmer in charge. Thank you very much for the report!
最后,关于屏幕震动按钮无法使用的问题已经转交给负责的程序员了。非常感谢您的反馈!
Once again, heartfelt thanks for playing.
再次衷心感谢您的游玩。






